eJay
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Everything posted by eJay
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It's our 2nd trailer, thanks to T_bone!
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It's ok. I mean sometimes AI has problems with pathfinding (even on Sahrani), but we worked hard on this issue and OFman fix many segments of island to avoid this type of bug.
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AND... here we go! Â get some drinks and take a seat! Book some vacations because OFman's Uhao is hot as hell. 1st TRAILER Expect more in near future Also, island will be released in this month.
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Prepare for launch guys In few days you will see some screens, trailers and... maybe something more
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Where Can I get a script, which will create some smoke during the whole mission? I need sth like this http://www.killermovies.com/images/movies/black_hawk_down_pic4.jpg
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It's a bit "amateur" to use reskinned addons made by another authors and call it "conversion"
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For sure - we are still working on bugs fixing. It's not easy, because island is quite large and has numerous of objects like trees, buildings and other stuff. OFman do a 100% of work to release it without minor errors. About lags. We are testing it on few machines and at beta stage we achieved about 25-50 fps with normal details on mid-end PC. But optimization is still in process. OFman cut a lot of tress to avoid abrupts fps drops. Don't be afraid - we work hard, especially OFman, because he's islandmaker
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The truth is that Uhao is tropical island with intimate, modest aura. Default buildings fits perfectly. Also OFman has some surprises. Now, he works on bugs fixing, because we realised that AI could have some driving problems through dense, forrests areas.
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Some screens form hot Uhao
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After first betatests: - OFman created a whole concept of island including villages, forests, coast zone and etc. - He's going to develop some urban areas (don't except next Paraiso or Ortego...), because there's a lot to do at this point. - We found a few bugs causing fps drops and OFman will fix them. - Also OFman will fix some landscape issues (we will inform you later about this) And I can assure you - Uhao has roads Probably you'll get to like it, because it looks like Nogova. Few screenshots soon...
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We are still testing FPS measure in some parts of island. Number of trees will be twice as Sahrani, so we have serious problem. But... I can assure you that we haven't noticed any fps drops, even in intensve fights with armor stuff. In low-end specs we have 25-50 fps with normal details (and shadows!. Optimization still in process OFman is a island master, trust me.
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Mountains covers about 30% of land so don't worry You will have opportunity to visit Uhao in your car.
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Another 2 screenshots form hot Uhao Â
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Great patch, but where can I find these new units (in Editor). I can only use them via Group - > Insert Marpat.
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It's the piece of great looking island. Ciudad city is beautuful! Just waiting for next release.
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The Recluse v 1.02 - Fixed: M113 waypoints in 5th mission (now travel takes less time than before) - Fixed: Bug where player becomes invisible for enemy Also, campaign has been reviewed by OFPEC site - Review Download Link 1 - OFpec Download Link 2 - Arma-zone.pl Download Link 3 - Armaholic Cheeers!
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THE RECLUSE v 0.91 DETAILS Type:Sabotage Number of missions: 6 Intro/Outro/cutscenes:Yes/No/Yes Music: custom & ingame Sound: ingame + custom, no speech! Difficulty: medium/hard STORY Year 2003. War on Sahrani is near end. Defeat of American troops becomes fact. Although, Pentagon resolved to bring true ace - Nicholas Berg – one of the best specialists in infiltration. 8 years ago Nicholas – in fact of wrong tactic decision – lost his squad and then he spent almost 4 years in extremely conditions in African bush. As part of IRU (Individual Recon Unit) he stomps in brutal, bloody war zone. But he will never participate in massive battles. His advantage is night. Flair, experience and high skills will lead him to complete secret operations in Sahrani area. TERMS OF USE Author allows to install, run and use this campaign without any restrictions. However if you will start to edit this file just inform me via mail. The Software is not an official addon or tool. Use of the Software (in whole or in part) is entirely at your own risk. REQUIRED ADDONS To play this campaign the following addons are required: 2nd Marine Expeditionary Force by Dren - http://www.armaholic.com/page.php?id=2100 EditorUpdate_v102 - http://www.armaholic.com/page.php?id=953 EBU SOCOM 1.4 by Ebud - http://www.armaholic.com/page.php?id=886 Soviet T-72 and BMP-2 by plasman - http://www.armaholic.com/page.php?id=1580 Marpat Marines Pauliesss by BOSS & Pauliesss - http://www.armaholic.com/page.php?id=2312 And of course ArmA version 1.08 KNOWN ISSUES AND BUGS *fps lose in mission nr 2 *incorrect AI behaviour in mission nr 4 *some inaccurate camera angles in cutscenes *some bloops in dialogues due to my far-from-perfect English Notes from author! All bugs, tips, impressions and asks send on ejay@arma2.pl or PM in BiS forums. VERY Important! It's my first campaign. I'm beginner in missiommaking, but I've done a lot of things to done The Recluse fresh and funny. I think it's fair enough I wish you will enjoy it as much as I do. It's not a final version of campaign. I'm still waiting for next patch, which (I hope so) fix many bugs with AI behaviour. And now... link to download - http://ejay.arma2.pl/Therecluse_1_11.zip - 17,7 MB Armaholic The Recluse 1.01 download
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We started to test in on MP and we are happy to announce you that Mateck's Abrams is almost perfect We need to fix few small bugs in config.
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Well, I haven't any plans to do non-addon version. Default desert camo wouldn't fit in Nothern Sahrani areas... But if you want to do some changes, you have my permission. Just PM me what would you change
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THE RECLUSE CAMPAIGN v 1.01 Changelog ========= 1.01: - Fixed: missing addon error in 5th mission - Fixed: whole campaign tuned to 1.12 standards Enjoy! LINK
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At laaaast, Frenchpoint got the point! Â I'll wait for other links due to some traffic problems
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It's still WIP addon guys, so wait for new info. Mateck wants to release 100% worth tank. And yes - loader is busy while reloading the gun.
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Mateck's M1A1 Abrams WIP
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Request Polish Community Support
eJay replied to Thunderbird's topic in ARMA - ADDONS & MODS: DISCUSSION
I've heard that It made me laugh a lot By the way - I send my sample voices, I hope it will be useful. -
Request Polish Community Support
eJay replied to Thunderbird's topic in ARMA - ADDONS & MODS: DISCUSSION
I also can help with this! I don't have military voice at all