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dalber24

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Everything posted by dalber24

  1. dalber24

    Ошибка Mikero Tools

    https://forums.bohemia.net/guidelines/ Posting Language All communication must be written in English on our forums. Avoid writing in other languages, any kind of slang, or "short text" (e.g. "wtf") speak. This way, users can ensure they understand one another clearly.
  2. @xlowfreaky This is the only one that matters, you can use any of the others, they are not very relevant, it is only the content, models, sounds, etc. This is the one that has all the functions, etc. http://ftp.armedassault.info.jerryhopper.com/armaholic/arma2oa/arma2oa_files_modules/Advanced-Combat-Environment-2-OA-Core-version-1.14.0.597.zip
  3. If the SP missions go in that folder, when they are PBO, to play them. But what I was explaining to you is that when you unpack the mission, to edit it, it goes where I explained to you. That's how it is, that's how it works, it's not strange.😁 I have no idea what you are referring to, what helicopter parameters? Take it easy, a neuron may escape from its brain prison.🤪
  4. @George_Smiley The positive thing about all this is that you already know how to unpack and repack missions, etc. When you unpack them, you put that mission folder in the folder that is inside my documents "ArmA 2 Other Profiles\YOUR-NICK-NAME\missions" you paste the folder here and in the game you go to the editor, you open the island in which the mission is made, for example Desert, you load the mission and there it is to edit the mission, the script is separate thing, you just open the script with a notepad or notepad++ to edit them As for the script, yes... it is a pseudo C, it is similar, but well if not I can ask you to go out and do wonders, I am still learning 🤣, that is why I commented the file with // this does such a thing. Example: the values in numbers of the spawn distance are meters _distance = 100 + (random 500); // random distance between 100 and 600m if you want fewer meters and a total of 100 _distance = 10 + (random 90); // random distance between 10 and 90m - Then it will reappear from 10 meters to 90 meters, making a total of 100. with the editor issue, it's like this, you always have to put a player unit, whatever it is, and then you'll have what you want to put. To assign vehicles to the sides, if I understood you correctly at least, it would be the faction, bluefor or opfor, you select the faction and then the vehicle you want, you can also select "EMPTY" and there you'll have absolutely all the vehicles, etc, etc, of all the factions, only empty, you don't have the soldiers inside. The weird textures thing... it's not an issue with my mission, that's something that happens to you, but it's not because of the mission, there's nothing in the mission that affects any texture. Cheers GHOST.-
  5. @George_Smiley It doesn't work for you, sorry, I forgot that I have everything redirected to view the website normally and the downloads work normally, that's why it doesn't work for you, my bad This one will work for you...
  6. It seems like I've been talking to a wall. I explained it to you on February 26th... here is the message. Also, in the script, I explained it well, I commented on it explaining what each line was so that you could change it if you wanted different distances, etc. I think you are asking me but you are not following me, as you are reluctant to learn you are not paying attention to what I am explaining to you. I also remember that you told me that you had looked at the script, so either you have memory problems or something strange is brewing here. It was about time you tried, it's not rocket science, little by little you learn things, knowledge doesn't take up space, it's just a matter of putting effort into it, yes I know... sometimes you don't feel like doing anything, but that's the way, may the force be with you said Yoda In the editor you always have to put a soldier as a player and then you start putting everything you want. GHOST.-
  7. hey @George_Smiley that sounds weird...
  8. and you have not tried the OH-58 Kiowa Warrior It's fun to attack with the Kiowa Warrior I think he's going to get very angry and kick you where the sun doesn't shine.🤣
  9. That's right, it's the DAF one It's actually the FOV I use with Virtual Reality, to see it well on my Oculus Rift I have that FOV, but the resolution is 2160x1200, so with that FOV it looks good, to record casual videos I don't use Oculus, I just change the resolution to 1080p and record, that's why it looks like that. I don't change the FOV, because I have to be editing the file all the time and I'm lazy.🤣
  10. Here is a video of the BO105, I'm sure you'll like it, it's more agile, faster and you can't see the rotor blades.
  11. the Civil MD530F which is the most similar to the MH and AH6 the rpm would supposedly be: rotor rpm: main rotor: 477 rpm, tail rotor: 2848 rpm In any case we can't know how many rpm the animation rotates at... Yes, they have always created incredible islands, very well made. Actually the flight model, if you can call it that, is just to have air vehicles for support, troop transport, remember that it is not a flight simulator, the vehicles are there because they are necessary, but nothing more, with a realistic flight model you could not do all the crazy things that can be done in ArmA.In reality, the flight model, if you can call it that, is only to have aerial vehicles for support, troop transport, remember that it is not a flight simulator, the vehicles are there because they are necessary, but nothing more. But it is definitely fun to fly helicopters in ArmA, no doubt about that.
  12. @George_Smiley Yes, but I actually think it's not a question of the rotor blur, for me it's the animation, I think... In my opinion, I actually think what happens is that the rotor animation is slow, maybe if it spun faster it wouldn't be so annoying... hit it hard until you run out of fuel
  13. @George_Smiley use some macro program between joystick and keyboard like keybinder or joytokey, just bind a joystick button to the space bar key, when you die press the button you have chosen and you will restart the mission. Or you can do something more complex and map all the mouse, movement and keys to the joystick with this little program https://sourceforge.net/projects/vjoystick/
  14. @George_Smiley I think the problem with the shadows is perhaps that you have the shadows on low, if you put them on high, they should not bother, or directly disabled.
  15. dalber24

    missing files error

    @Geniroh Yeet I already answered you on Steam, but I'll do a copy/paste here The error of not being able to play dayz is because you do not have ArmA2 standalone installed or maybe you deleted or the files were deleted in this case, the file "chernarus.pbo" which is the island of ArmA 2 standalone, you can solve it by reinstalling ArmA 2 Standalone or verifying the installation files. Also depending on the version of Win11 you have, Battleye might not even work and the only solution is to go back to Win10 or an older version of Win11, since the latest version has many problems that have not yet been patched with some anticheats, such as Easy anticheat and Bettleye. https://steamcommunity.com/app/33930/discussions/0/1700542968204137341/?ctp=6
  16. dalber24

    Adding cz to warfare

    I'm going to answer you in a very generic way because I've never edited a Warfare, but I was looking at the mission files and from what I saw, in theory you should only change the units of the West faction, ACR belongs to West. According to the version I saw, I'm going to leave it here as a reference because I don't know if it's very different from the one you want to edit. https://www.mediafire.com/file/n4lze71dcoiyu38/WarfareV2_046Lite.Chernarus.7z/file You should only go to the Common folder, inside it you will see Config, the files in the config folder are the ones you have to edit and change the West units, You should not change the structures, only the units, soldiers and vehicles. So you should grab the class list, make yourself a coffee and sit down to change the units, vehicles, weapons and magazines, and with that you should get what you are looking for. I think @Opusfmspol had already given you his videos, he made some excellent videos on Warfare editing and I think he had also given you links and other information, did you not see any of that?
  17. dalber24

    Mission "Flashpoint" by ThomsonB

    I know the option, but I only read that code and made the correction, I didn't even run the game. For that reason I said that he should try it to see if it worked for him, and that he should wait for someone with more knowledge, which obviously wasn't me.😅😂
  18. dalber24

    Caa1 Problem

    @xlowfreaky Don't use L109A2 grenades, instead use M67 and you won't have any problems.
  19. The solution is not to install Windows 24H2, on the internet I don't remember which software and technology website I read a report that Windows 24H2 has many problems, etc, etc, and they recommend not installing it until it is patched, I don't remember exactly what it said because I didn't pay much attention to it, since I don't use and won't use Windows 11 for a long time, In fact, until I am forced to switch to Windows 11 for some reason, I will not switch, installing any version of W11 is a mistake and is not necessary, it always brings more problems than improvements, as it has always been with each new version of Windows, since Windows exists. To summarize, it is not Battleye's problem, it is W11's problem, and it has problems with many other things and will have them until w11 is patched, it has happened with all versions of Windows and it will always be like that. If you do a quick search you will see many sites reporting on multiple problems, etc. Here you have some already officially recognized ones from Microsoft itself, such as the easy anticheat https://learn.microsoft.com/en-us/windows/release-health/status-windows-11-24h2 https://www.techradar.com/computing/windows/another-day-another-huge-windows-11-24h2-update-bug-this-time-triggering-the-dreaded-blue-screen-of-death
  20. dalber24

    At a lost with a mod

    @Brandon Hakki No, it's not the right place, but oh well, since we're here... You're using version 1.64, with this version it happens a lot more than with 1.63, if you change to 1.63 it's very possible that it won't happen anymore. Once you change version, you may also need to restart the mission for it to work correctly, not always, but sometimes it's necessary Here you can see that it worked for users. https://steamcommunity.com/app/33930/discussions/1/3196991938902876169/
  21. No, not at all, how are you going to start a thread for a mod that isn't yours... it's a mod that .Kju created and I just made some simple modifications so that nothing of the UI is visible on the little birds. I was looking at the downloads, it seems that there are people in the shadows who also downloaded it, and surely they will be those who complain about this community and don't participate because supposedly here we are like the bad guys... but in the shadows they come here to download things that this community makes. This was simply something to satisfy the need that you had and by the way I'm going to use it too, because a few years ago I had done something but I think it was a script I don't even remember it, I mean to hide the UI but I don't even know where it is, I have many gigabytes of ArmA info. Hahaha, I don't know, I put that emoticon as a way of celebrating, because I consider him to be one of the most important in the community, he has always helped, created, etc, etc. An intelligent person with a lot of knowledge, a good person, I don't say this to flatter, I have had the opportunity to chat with him on occasion on discord, he is a very good person. So @.kju Like others, there are very good people, people who unfortunately are no longer with us but have left their great mark on the community and we will always remember them, at least those of us who had the opportunity to meet them.
  22. Thank you very much @.kju I don't take any credit, I just made some silly modifications so that the MH6 and AH6 don't show any UI. Now with .KJU's permission. here you have it. https://www.mediafire.com/file/w3eigtk01zk8r4c/%40HideUI-Kju-PvPScene.rar/file All credits go to @.kju, Thanks for your time and work as always💪
  23. @George_Smiley I'm looking for a map, I don't remember the name, it was all green, about 40 x 40 km if I remember correctly, without any houses or buildings, all green, when I find it I'll post the link Edit: i think i found it http://ftp.armedassault.info.jerryhopper.com/armad/islands/PMC_ulah_yuryakh_v1.0.7z
  24. No, it seems you didn't understand, I modified them... which shouldn't be done... and I can't share them because they are from @.kju Don't make me look bad... these are things that shouldn't and mustn't be done, that's why I explained to you, that I have to ask him for permission, because they're his files, he created the mods, I only modified them for personal use. I can only give you the original files if you want.
  25. The two files I'm referring to are mods created and released by @.kju What you're saying about Dayz origin, it's better not to mention it, they're mostly stolen mods and scripts, they use other people's mods or code without permission. As most Dayz mods do, we're not talking about the original, but about all the other derivations of it.
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