daniel_h
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really beautiful jet, nice work. It would be even better if you somehow added the glow of the afterburner maybe by linking some sort of animation with the speed of the jet?. the rotation of the jet seems a bit slow since almost all the other planes rotate faster. this jet is totally wicked
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RHS T-64 MBT pack v.0.9 ( Preview )
daniel_h replied to Shadow NX's topic in ARMA - ADDONS & MODS: COMPLETE
since noone seems to check their messages in this forum, imma post here too @ShadowNx, Kenji, since you already created a tank, could you help me get mine released I could simply give you all the models and textures unless we can work together, (which i would prefer). mainly facing problems in oxygen2 related to naming conventions, designations of parts and turrets its here - t90mVladimir http://www.flashpoint1985.com/cgi-bin....t=69281 i havent updated it but modeling/texturing is 100% done with 3 different skins so pls reshpond!...or my t-90 faces the garbage bin of doomed discarded addons. -
@DMarkwick - last I checked the cube wasnt the only convex shape ever concieved, and I count alot more than 6 "discrete" cubes, something like 23 visible from this side, thats more like 138 poly's (276 triangles). And yes their is a most viable solution, it doesnt involve cubes either. the other problem is portayed below....
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Might get 343rdBadger to help out with texturing we'll see. Thats insulting rocco, BF2 jeez, feel free to model the interior of a t90 i will be happy to use it. Good luck finding reference.
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doesnt seem to bump when I edit main post, so... BUMP!
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i can help unwrap it, would prefer .3ds format and send me only the part you want unwrapped...assuming im only doing a section. edit> woops guess I should have sent him an email instead of posting this, doh!
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ill check it out 343rdBadger.
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--just Modded BI's t-72 into a t-90-- 13554 triangles, in comparison regular t72 is 12525 texturing 50% done, modeling 100% done will include ATGM, fake FLIR, Smoke launchers & multiple lod's. no interior view is planned, still thinking about the ambient tank sounds. (will need permission from mod maker etc.)