priglmeier
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Everything posted by priglmeier
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script [Release] AI Medic Auto Heal
priglmeier replied to Gunter Severloh's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Checking in: I've been running the updated version now for a while and it's working great. Thanks again -
on loadout selection, save loadout, set saved loadout on respawn.
priglmeier replied to tobias-ripper's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks. That does work based on my testing. Also, I should mention the previous code may work fine, but just not for me. I had no errors on any other info to pursue there... I just need a solution that works. 🙂 -
on loadout selection, save loadout, set saved loadout on respawn.
priglmeier replied to tobias-ripper's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hey @jakeplissken I found this page after spending hours trying to get saved loadouts to work. 🙂 This is the only solution that seems to have a chance of working, but it still doesn't work reliably for me. After a player dies / respawns it is not loading the custom loadout the character started with in the mission. I went through the logs and there are no errors. (Unlike my previous attempts to get this working) ... SO that is good. Any ideas on why this might not save or load correctly in 2025? Thanks -
script [Release] AI Medic Auto Heal
priglmeier replied to Gunter Severloh's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I re-ran the mission test with the edited code block and it does appear to work without error. I will test it more over the next week to be certain. Thanks @Rydygier -
script [Release] AI Medic Auto Heal
priglmeier replied to Gunter Severloh's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I edited the details and re-added the missing log snippet. Hopefully this helps to discover why there is a Divide by zero. Thanks 🙂 -
script [Release] AI Medic Auto Heal
priglmeier replied to Gunter Severloh's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hey @Gunter Severloh I've been using this script a bit in normal Warlords missions and it's been quite nice. Thanks! Recently, I added some UAVs and UAV Teams to some of my missions and now I'm getting an error. "Error zero divisor line 345" Line 345 is this guy: _wounded = _units select {((((getAllHitPointsDamage _x) select 2) findIf {_x > 0.1}) >= 0)}; while {alive player} do { _units = (units (group player)) select {(alive _x)}; _wounded = _units select {((((getAllHitPointsDamage _x) select 2) findIf {_x > 0.1}) >= 0)}; Not sure why? EDIT The init file is calling: execVM "RYD_AI_AutoMedic.sqf"; Here is the logging generated. (not sure why my previous edit didn't save?) 7:06:06 Error in expression <s select {((((getAllHitPointsDamage _x) select 2) findIf {_x > 0.1}) >= 0)}; if> 7:06:06 Error position: <select 2) findIf {_x > 0.1}) >= 0)}; if> 7:06:06 Error Zero divisor 7:06:06 File C:\Users\prigl\OneDrive\Documents\Arma 3\mpmissions\MSTP-KrayinaUA-WL\MSTP-KrayinaUA-A3-Drones-SC48.gc_krayina\RYD_AI_AutoMedic.sqf..., line 345 7:06:06 Error in expression <s select {((((getAllHitPointsDamage _x) select 2) findIf {_x > 0.1}) >= 0)}; if> 7:06:06 Error position: <select 2) findIf {_x > 0.1}) >= 0)}; if> 7:06:06 Error Zero divisor -
Server and Headlessclient on the same computer
priglmeier replied to Maci79's topic in ARMA 3 - SERVERS & ADMINISTRATION
You don't really need to assign cores. The easy method for this dedicated server configuration is to use FASTER. https://github.com/Foxlider/FASTER/releases