Super newbie here, sorry. I've been searching but no luck. I tried this script where I see how to randomly spawn the player
https://forums.bohemia.net/forums/topic/188007-random-player-spawn/
_spawn_pos = ["marker1", "marker2", "marker3", "marker4", "marker5", "marker6", "marker7", "marker8", "marker9", "marker10"] call BIS_fnc_selectRandom;
waitUntil {!isnull player};
player setPos (getMarkerPos _spawn_pos);
But the same script doesn't work with other playable units because instead 'player' might be another name, I guess, but I don't know what. Those playable units remain where I placed them in the editor. Any idea?
Thanks