I am starting a multiplayer server using "Host Server".
On first startup of my server I can edit the mission parameters I specified in my description.ext e.g.:
class Params
{
class TimeOfMission
{
title = "Time of day";
values[] = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23};
texts[] = {"0:00","1:00","2:00","3:00","4:00","5:00","6:00 - Dawn","7:00","8:00","9:00","10:00","11:00","12:00","13:00","14:00","15:00","16:00","17:00 - Dusk","18:00","19:00","20:00","21:00","22:00","23:00"};
default = 6;
function = "BIS_fnc_paramDaytime";
};
};
When I start playing, the mission parameter works as expected and sets the time of day.
Then I save and exit my server.
When I host the server again later and click on resume, I can change the mission parameter again. However any change I make has no effect on the game. The time of day will resume exactly at the time I shut down the server.
How can I make changes in mission parameters take effect after resuming a previously saved server?
Thank you so much for any help.