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Babylon1984

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About Babylon1984

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    Verviers - Belgium

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  1. Yes I understand better, too bad the "all" command doesn't exist, it would have been cool. Thank you for your answers.😏
  2. Yes, you're right about findIf, it's not the quantity. The trigger will activate only if all three mentioned units are absent from its radius. I am using this condition: !(unit1 inArea thisTrigger) && !(unit2 inArea thisTrigger) && !(unit3 inArea thisTrigger) But if I want to use a command like this one: x_ inArea thisTrigger to do the same thing. I had thought of that: [unit1, unit2, unit3] all {!(_x inArea thisTrigger)} Unfortunately, it doesn't work...
  3. I appreciate this one: ([unit1, unit2, unit3] findIf {!(_x inArea thisTrigger)}) isEqualTo 0 or with the opposite effect: ([unit1, unit2, unit3] findIf {(_x inArea thisTrigger)}) isEqualTo 0 😁
  4. Hi, 😊 Use this: unit1 inArea thisTrigger && unit2 inArea thisTrigger && unit3 inArea thisTrigger
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