Hi. I'm making my first map in terrain builder. When I run pboproject mikero, everything works at first, but when it comes to binarization, it just thinks endlessly.
Here is the code:
...........................<checking roadslib.cfg>
.......
</end copy/crunch>
<searching for cfgWorlds.MaxMapM>
using $PBOPREFIX$ to locate cfgWorlds
<rebuilding units[]= and friends>...<rebuilding cfgworlds>
<Checking cfgSurfaces and clutter>
<Bis Binarise...>
Does anyone know the solution? Thanks.