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RedaGames

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  1. You don't really need to make a mod to pull this off, you can just do it with a description.ext file in your scenario folder. You'll need to edit the CfgRoles class and the CfgRespawnInventory class in the description.ext. Once that is set up you need to call the 'BIS_fnc_addRespawnInventory' function for the loadouts via a script or function in the init.sqf file. (https://community.bistudio.com/wiki/BIS_fnc_addRespawnInventory) Might be a better way to do it but that's how I've been able to get it working in the past. Seems simpler than the way you're trying to do it here.
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