Single player VASS works fine. On dedicated server, no player can access the shop menu from the context menu (mouse scroll wheel). When hosting from the multiplayer menu in-game, only the player on the hosting computer gets the action to interact with the shop via the context menu.
We're implementing VASS with grad-moneymenu, but I don't think that this is the problem, as it did the same thing without GMM installed (side note, my brother will be posting a description of how to get GMM and VASS to play nicely with each other soon. It's mostly just a very short block of code in description.ext).
I suspect the problem has something to do with results of addAction function not being visible to remote players, though addAction written directly into unit/object init string works fine in multiplayer in same scenario. Am using 3den enhanced, this may be part of the problem? //Edited to add: Tested with vanila eden editor from fresh version of sample mission. Still broken.
Sample mission also creates same problem.
Anyone have a fix to get it working on multiplayer?