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fluffysquirrel7878

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About fluffysquirrel7878

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  1. fluffysquirrel7878

    help with a convoy waypoint and trigger chain?

    Hey, thanks for the support! I wanted to keep working on the infantry movements after they dismount and I needed this to work, so I transformed the last car into the second one and just deleted the last one since it was not crucial, and it obviously works fine now. I meant to say this on this topic, but I forgot, but I thank you for responding anyways. On the topic of using a hint, I have never done that before but thinking about it I like the idea. I believe the volume and position of the trigger was fine. Maybe I am misunderstanding you here, but the second cars move waypoint isn't even in frame. It's move waypoint is about a kilometer off, and the car is just on safe mode so it follows the road. I didn't want the car to have all the janky stops it usually does with a bunch of lined of move waypoints. thought through the logic of it twice and everything is linked up. The car does pass through the trigger. The issue I see, is that the UAZ is maybe not passing through enough of the trigger. I don't know how to display a hint when the trigger is set off, so that doesn't help much. (though I am going to go and try to learn that) My point is, I already edited this to just go around the problem, and though I would like to I don't really want to go back in and redo all of the waypoints for the last car and such. I thank you for your support and after seeing this I will most definitely be coming back to these forums if I have another issue. Thanks!
  2. Hello! I think I am going to struggle to explain this as someone new to the editor so please be merciful if this gets wordy. In this scenario I have a convoy that moves out one truck at a time, and stop while it waits for an APC to clear out the town ahead, then it moves ahead. Everything goes well until the last car, which doesn't move and I don't know why. The chain in the second image works by the trigger in the town is set off by the APC, which skips a hold waypoint on the first car, which runs over another trigger that has it's owner set to the first car. That trigger has a waypoint activation to a hold waypoint on the second car, which has it's own trigger that it is the owner of. That trigger links to a hold waypoint on the the third car and so on. Sorry for being wordy, does anyone have any ideas?
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