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SadisticWolfoid

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About SadisticWolfoid

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  1. SadisticWolfoid

    Community Upgrade Project - CUP

    Hey again, friends! I've done a little thinking to myself, and figured that although this is a mostly useless feature, it'd be cool if you could mount the PGO-7vX optics on the AK-platforms. This was done to a wide degree in the Soviet-Afghan war in 1979-1989, where a few pictures of AK-74s with the PGO-7V-optics mounted to their side-rails are visible. It might be a little too much work to mount a RPG's optic on top of an AK-platform, however it'd be a nice feature to have. Before anyone comments, I'm aware RHS already does this.
  2. SadisticWolfoid

    Community Upgrade Project - CUP

    Hello, first time poster here on the Bohemia forums! My friend and I noticed that there is no way to add the ammunition for the Panzerfaust 3 (and Bunkerfaust 3) into ammunition boxes, or vehicles. The only solution we've found so far is letting our players grab the ammunition from a virtual arsenal, which has it's own share of problems (like people playing Barbie, or deleting magazines/items when the arsenal is limited/whitelisted). I've tried smacking in the rounds through the addItemCargo and addItemCargoGlobal-script commands, which does nothing. You cannot find the ammunition for the launchers in the equipment storage of any vehicle or ammobox, nor can you add it. You cannot spawn a character with Pzf 3 ammunition in his backpack, as the rounds are deleted from the backpack upon scenario initialization. The Pzf 3 can be reloaded, and you can switch between ammo types before firing, but it's set as a disposable launcher unless if you tick off the CBA settings "Replace disposable launcher" and "drop used disposable launcher". The Pzf 3 should be able to be reloaded. Bug, or intended feature? . Will there be a fix for this issue in the near future?
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