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oberKGBler

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About oberKGBler

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  1. Oh I thought it compares the amount of players with the amount of alive players in the area. How could I achieve that the trigger only runs when the amount of alive players equals the total amount of players in the mission?
  2. Hi again, first of all, thank you guys so much for your help! I found out that I fell for a windows trap with the hidden txt endings. So Problem 3 & 4 are solved now with correct endings. Also I think my trigger did not work because I had all triggers from all exfill positions synced to the same tasksetstate module. So Problem 2 is also solved. Also as add. info, my mission will be used in MP. Thank you for that link, I will try it! that script https://www.dropbox.com/s/jsv4zcs624606pg/Respawn_with_custom_loadout_files.zip?dl=0 with naked I meant without gear. I just saw that I provided the wrong link, I corrected that. But as stated above, everything works fine now. I have a new Problem 5: While searching a solution for my trigger problem I found that and implemented it. We tried my mission yesterday, shortly before reaching exfill a buddy TK´d us and was still able to trigger the exfill trigger while we where on the spawn menu. I hosted the mission. Any Idea? Thanks again for your help. Especially pierremgi, you are a life safer and great mentor.
  3. Hy all, Im new to mission building and have a few question, I hope you guys will help me. Problem1: SOLVED I have placed a radardome that should be taken down by players. How can I make it only destroyable by Explosiv Satchel or Explosiv Charge? Alternative, can I make it immune to damage from missiles? Problem2: SOLVED I set a task to the destroy the radardome that works like intented. On it destruction another task triggers to reach a exfill point. All done with Eden modules and triggers. It seems that my trigger do not trigger if players, or simply BLUEFOR are present at the exfill position. Any idea what I did wrong? Problem3: SOLVED I tried implement a respawn with the gear on the point of death regarding this tutorial White Raven Respawn tut . Without the on player spawn script the player will restart naked. With the respawn script the player will spawn with the native gear, not the custom loadout. Problem4: SOLVED I run pierremgi´s script to change to civilian without gun pierremgi´s unarmed change to civilian script. It seems I set it up the wrong way in the initPlayerLocal.sqf since it works fine if I execute it by hand while in the game, but it wont run by defaul. EDIT: Problem5: How can I let a trigger run only if all players are in the zone and alive. Your help is greatly appreciated!
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