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About Shiftinggg

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  1. Does anyone know if there's a way to remove the base freefall/skydive animation? The unit I'm in semi-frequently does high altitude missions (think floating bases/skyscrapers that are 300+m up). When props/the map doesn't line up perfectly, the character sometimes falls, even as small as pixels, and is sent into a freefall animation until the game decides they're done falling, which is extremely annoying when clearing interiors. It'd be preferable if this wasn't a setting that was a permanent change, but rather something toggle-able as we do parachute into objectives as well (not in the same op)