@stanhope
box="box";
balance = missionNamespace getVariable "USD";
if (balance < 200) then {
["Not enough money!"] remoteExec["systemChat"];
}
else {
box = "Land_PaperBox_01_small_closed_white_IDAP_F" createVehicle getMarkerPos "marker_39",
missionNamespace setVariable["USD", USD-200],["IDAP supplies -200$"] remoteExec["systemChat"];
};
is there any way to make it so i dont have to make a spawn trigger for every box(tag)?