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Udav_spb

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About Udav_spb

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  1. Udav_spb

    Changelog lacks details

    All rifles, assault rifles and machine guns were checked at the shooting range. Example 1 - The AKM has 37 damage, previously it took 3 shots to the body to knock down the scarecrow. Now 2 shots to the body knock down the target. All assault rifles do the same (include AKS-74U). Example 2 - SVD (and other rifles) had a doubling of damage to the body, now one shot demolishes the scarecrow. ONE shot from Vintorez in close range demolish the scarecrow. Example 3 - The RPK-74 demolished the scarecrow before 11.1 with 4 shots, and the M249 with three. Now both machine guns are demolishing the scarecrow with two shots. I also has a lot of experience in the Elimination game, and there points are given for damage. And after patch 13.1, they give more points for hitting the body, which means the multiplier in the body has changed. And pistols too have this!
  2. Udav_spb

    Tutorial rework and general update feedback

    It would be nice to add AI bots to the shooting range in the shelter.
  3. Udav_spb

    Changelog lacks details

    There are a lot more changes than written. A lot of guns increased the damage to the torso. And nothing about this in Changelog.
  4. Udav_spb

    Preset loadout

    Delete save files in Vigor.
  5. Udav_spb

    Elimination Issues

    It would be nice if the players could choose the boxes themselves for the amount of their account based on the results of the match. Elimination crates are now a very dubious prize when there are crates of a special series nearby.
  6. Udav_spb

    Bug report on PS5

    Good day. I want to report a regular bug on PS5. When I try to invite a friend to the team, the system freezes for a few seconds. At one point, this caused the PS5 to reboot. This is especially true when there are offers from the store and a list with daily tasks on the left.
  7. Udav_spb

    add a kind of market

    It would be nice to add in Vigor possibility to invite teammates in outlanders shelter. To be able together practice in shooting range. And training to shoot each other (with teammates) in shelter would be great.
  8. I have a suggestion for the developers. Is it possible to make everything that the players say be heard in the game like the noise from his movement or shooting? So that the enemy hears all the negotiations of the group or the curses of the players, who gets under fire. This circumstance will force the groups to negotiate during the battle in a whisper and add realism to the fights. Or they will shout to drown out the enemy.
  9. Udav_spb

    Weapon ballistics

    This answer looks like "just go play and keep guessing". I play 2000+ times in Vigor and still have questions. Maybe you could consider upgrading the Shooting Range so that the scarecrows have a digital damage counter (similar to the damage counter from the daily challenge "deal 1000 damage to outlanders" in the game). And it would be great if you increase the shooting range to distances of 300m with the ability to put range marks.
  10. Udav_spb

    Weapon ballistics

    A message to the developers. There is no clear information on weapon ballistics in the game. 1. To what distance the bullet moves straight and when (and how much) it starts to fall. 2. To what distance the bullet gives passport damage and at what distance the damage starts to fall (and how much). Advanced players would really like to understand how to shoot at long distances. In the description of each weapon we need this info.
  11. Udav_spb

    Weapon ballistics

    A message to the developers. There is no clear information on weapon ballistics in the game. 1. To what distance the bullet moves straight and when (and how much) it starts to fall. 2. To what distance the bullet gives passport damage and at what distance the damage starts to fall (and how much). Advanced players would really like to understand how to shoot at long distances. In the description of each weapon we need this info.
  12. Udav_spb

    Weapon ballistics

    A message to the developers. There is no clear information on weapon ballistics in the game. 1. To what distance the bullet moves straight and when (and how much) it starts to fall. 2. To what distance the bullet gives passport damage and at what distance the damage starts to fall (and how much). Advanced players would really like to understand how to shoot at long distances. In the description of each weapon we need this info.
  13. Hi everyone. Can i play Vigor on XBOX Series X and PS4 with one progress? I started on PS4, have some progress, and i want play on Box with current progress.
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