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DeckardKain

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About DeckardKain

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  1. DeckardKain

    Tactical Combat Link - TypeX

    Hey guys I got a little problem here. I'm trying to let an AI Helicopter pick up an AI squad and Transport them to an area. Anytime I start the mission, the Helicopter just straight up flys away. I'm guessing this has to do with the reinforcement mechanic, since the Heli does not do this on a freshly started mission without any enemy contact. if I type this setVariable ["TCL_Disabled", True] into the INIT, the helicopter just hovers exactly over the "load" waypoint but doesnt actually come down to pick the guys up...
  2. DeckardKain

    Tactical Combat Link - TypeX

    Lol relax. Never said that wtf...
  3. DeckardKain

    Tactical Combat Link - TypeX

    Why isnt the Author putting his mod on the workshop anyway? I'ts probably one of the best AI mods out there. Kind of a waste not to do so.
  4. DeckardKain

    Tactical Combat Link - TypeX

    also another question... you said to set the game difficuilty options to 0.8. I always thought that the mods basically overwrite the game settings?
  5. DeckardKain

    Tactical Combat Link - TypeX

    Thanks for the answer - Ill try with CF_BAI - although I have to say a lot of stuff already got fixed by pumping up the AI advanced skill settings. Shouldve tried that before I totally forgot about that. What a great mod.. really. Crazy how long I dodged the mod just because its not on the workshop.
  6. DeckardKain

    Tactical Combat Link - TypeX

    Guys - I've set "TCL_System set [6, 0];" but the AI is still horribly bad. They aquire targets very slowly and barely hit me. So I'm pretty sure im doing something wrong ... I really want this mod to work... this has been my best Arma 3 Singleplayer experience ever if it wasnt for the bad AI. Can I combine this with CF_BAI ? Maybe this would make things better.
  7. DeckardKain

    Tactical Combat Link - TypeX

    Hey everyone, Hey @snkman First off: I'm stunningly suprised by how good this mod works! Its a whole new experience. Why havent you uploaded this on the workshop yet?! Anyway... Im a total idiot when it comes to editing scripts and stuff. How can I check if the Custom Edits I did in the txt file actually applied? its very unfortunate the mod isnt "implemented" into the in-game interface / addon option menu. I'd really appreciate an answer as this is the best AI mod ive tried so far. Even better as VCOM. ALSO: Where do I put the -filePatching -mod=@TCL ? The ReadMe doesnt really explain where to write that command in.
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