DiaZ35
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Everything posted by DiaZ35
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I made a script for a custom Loadout using this guide unfortunately, I had to do something wrong, because such an error crashes on the map. https://imgur.com/a/nWo0Ce6 Brak means missing. //OP _null = [] execVM "SA_AdvancedSlingLoading\functions\fn_advancedSlingLoadingInit.sqf"; _null = [] execVM "SA_AdvancedTowing\functions\fn_advancedTowingInit.sqf"; [independent, "CivSurvivalist"] call BIS_fnc_addRespawnInventory; [independent, "CivParamedic"] call BIS_fnc_addRespawnInventory; [independent, "CivMechanic"] call BIS_fnc_addRespawnInventory; [independent, "CivScientist"] call BIS_fnc_addRespawnInventory; [independent, "CivScout"] call BIS_fnc_addRespawnInventory; [independent, "CivAthlete"] call BIS_fnc_addRespawnInventory; [independent, "CivBandit"] call BIS_fnc_addRespawnInventory; [independent, "CivPolitician"] call BIS_fnc_addRespawnInventory; edit1. No matter, I was able to fix it by some miracle, I copied invisible signs.
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As, tite says. How I can easly make this script a loop? playSound3D ["a3\music_f_mark\music\leadtrack01_f_mark.ogg", r1, false, getPos r1, 10, 1, 50];
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How I can make this script a loop?
DiaZ35 replied to DiaZ35's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I have a new question. Is it possible to set several songs in this script that will loop? -
How I can make this script a loop?
DiaZ35 replied to DiaZ35's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Yes, I actually got a crash to my desktop a few times, but then I managed to start this up to experience this bug. Thanks a lot for your help. -
How I can make this script a loop?
DiaZ35 replied to DiaZ35's topic in ARMA 3 - MISSION EDITING & SCRIPTING
@pierremgi https://imgur.com/GQm6CGM -
How I can make this script a loop?
DiaZ35 replied to DiaZ35's topic in ARMA 3 - MISSION EDITING & SCRIPTING
@johnnyboy When I apply this script to a radio, the music is very loud and plays several songs at once and the music does not loop. -
How I can make this script a loop?
DiaZ35 replied to DiaZ35's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks a lot -
[RELEASE] Side missions script
DiaZ35 replied to gc8's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Yes, this script doesn't use your side missions script and is made by someone else, but it does use HG_fnc_addOrSubCash; and HG_fnc_addOrSubXP; which actually work and give the player and his team money and exp, this is what I would like to achieve in your script, but I don't know how I could implement it for your script -
[RELEASE] Side missions script
DiaZ35 replied to gc8's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I found a working bounty hunt mission that gives money and exp, but I don't know how I can implement this function in your script. Can you help me with that? https://pastebin.com/A24iaQXz https://pastebin.com/yyJBRVLy -
[RELEASE] Side missions script
DiaZ35 replied to gc8's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Unfortunately it does not work ;c -
[RELEASE] Side missions script
DiaZ35 replied to gc8's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks a lot, I will test and tell if it works -
[RELEASE] Side missions script
DiaZ35 replied to gc8's topic in ARMA 3 - MISSION EDITING & SCRIPTING
https://github.com/Ppgtjmad/SimpleShops/wiki/Useful-Functions -
[RELEASE] Side missions script
DiaZ35 replied to gc8's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I found this on script wiki But _unit and _completers doesn't work -
[RELEASE] Side missions script
DiaZ35 replied to gc8's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Im runing this scirpt on the host. I guess so -
[RELEASE] Side missions script
DiaZ35 replied to gc8's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Look https://pastebin.com/prsX6G2c -
[RELEASE] Side missions script
DiaZ35 replied to gc8's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I ran into a problem where the missions don't even start. https://imgur.com/a/pCDrAJ9 This is what this code looks like for me. https://imgur.com/a/xZJVbyz Do you know the solution to this problem? Edit1. The translation of "Error Niepoprawna liczba w wyra eniu" is "Error Invalid number in expression" -
[RELEASE] Side missions script
DiaZ35 replied to gc8's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks a lot -
[RELEASE] Side missions script
DiaZ35 replied to gc8's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks for the help but can you show me an example using _completers and HG_fnc_addOrSubXP? Where should I put this code to make everything work as it should? -
[RELEASE] Side missions script
DiaZ35 replied to gc8's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I have one more question, is it possible to set up automatic restart of tasks so that they can be renewed after some time? -
[RELEASE] Side missions script
DiaZ35 replied to gc8's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi, I ran into another problem with the side mission script everything works but the mission reward is only given to the host. Do you know how I could change my current code so that the player and his team that completed the mission would receive a reward? Or at least all players of a given side get a reward? // modify this function for reward on completing mission onSideMissionComplete = { params ["_misConf","_reward","_completers","_helpers"]; [500,0] call HG_fnc_addOrSubXP; [500, 0] call HG_fnc_addOrSubCash; // Todo: Give money to player player globalchat format ["--> %1 - %2 - %3 - %4",configname _misConf, _completers, _helpers, floor time ]; }; -
[RELEASE] Side missions script
DiaZ35 replied to gc8's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks for the example and for fixing the errors very quickly. When it comes to the new mission, maybe something like "Clear the area of enemies" or "Destroy the enemy's weapon store", "Steal a vehicle", "Receive a supply drop" -
[RELEASE] Side missions script
DiaZ35 replied to gc8's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks for the quick reply. Now it works as it should, even new objects have appeared that were not there before. But while testing the mission, I got two bugs in eden editor. The missions run despite these bugs, so I don't know if I should worry about it. https://imgur.com/a/TuK8jUU I have one more request, can you give me a sample script for a reward after completing the mission? For example, an item crate that respawns next to the player after completing the mission? -
[RELEASE] Side missions script
DiaZ35 replied to gc8's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I would be grateful if you could help me solve this problem and if you could tell me how to add mission rewards. When it comes to scripts, I am a complete noob, I can edit a ready script, but when it comes to writing something myself, I have a big problem here -
[RELEASE] Side missions script
DiaZ35 replied to gc8's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I don't think this is a problem with the difficulty settings. I guess it's some error in the code or that I'm from Poland and use Polish in Arma 3, which causes the name and description of the mission not to be displayed. Here I'm sending you a screenshot of what it looks like for me. https://imgur.com/EbOhMcQ -
[RELEASE] Side missions script
DiaZ35 replied to gc8's topic in ARMA 3 - MISSION EDITING & SCRIPTING
PS. I don't know why, but the title and mission description are not shown in the game. Is it normal?