I have been really enjoying the more user friendly aspects of alive compared to other dynamic mission creators. However I was hoping someone would be able to help me with something I want to do in my mission. With EOS insurgency type missions you commonly have multiple 1x1 km box zones that each spawn their own units inside. These boxes start off as the color red and can eventually turn green or blue once you have cleared the area of hostiles.
I tried the basic linking of markers with triggers and using the code:
OPFOR not present-
"marker1" setmarkerColor "ColorWEST";
OPFOR present-
"marker1" setmarkerColor "ColorEAST";
However this does not work properly since alive only spawns the AI in once a player comes in a defined range and my current triggers only detect AI that are actually spawned; not going to spawn. How can I have a marker start red then turn blue once my players have cleared the area of the Alive spawned AI?
Thanks.