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Baguette Ninja

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About Baguette Ninja

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  1. Baguette Ninja

    Move Object like in this video

    Do you know how the VR object go up when a player is near (i think i need a trigger and setpos)
  2. Baguette Ninja

    Move Object like in this video

    Sry is the last question, but where did you find it?
  3. Hello everyone, im here today for ask u how i can make object moves like in the video. Because i start try create mission on arma 3 and i want to know how i can do that. So if someone can explain me. Thanks for reading link:
  4. Baguette Ninja

    Color problem with texture viewer 2

    Thanks a lot!
  5. Hi everyone, im here to ask you why when i transform a .png into a .paa (1920*1080), the color change. I dont know why but it's really annoying. Thanks for reading (sorry for my bad english, i'm not english) https://www.cjoint.com/c/JHitcvm5zEL --> link for picture of my problem (left: .paa; right: .png it's the same image on left and right)
  6. Baguette Ninja

    How can i make teleporter

    thakns you very much ^^
  7. Hello, I wanted to create a teleporter with which from a certain distance we are directly teleported to a chosen location. I have this script in an init file because I do not know how to make the script launch when I want and in loop. here is my script: [] spawn {While {alive player} do { if (player distance sign1 <= 2) then {player setPos (getPos (bank))}; }; }; the problem now is that I am trying to optimize all this because I have a dozen teleporters and when I launch my mission, there is a dozen "while" loop which starts when the mission is launched which crashes me. would be possible to remove the script from the init so that as soon as I get into a trigger the script starts in a loop and when I get out, the script stops. thank you for your understanding.
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