Hello everyone. A few ideas:
Character rosters. I would like to see a perma-death for characters. So you could "recruit" people, sorta like XCOM. They have a name, maybe even a small background story. So with each character, the game keeps stats. How many encounters they've survived, how many kills, how many crates they've extracted, etc. And when they die, they're gone. All you have is their "history" that you can look back on. And of course the gear they took would be lost. BUT, also their clothes. So that sweet beanie you just got, say bye bye. The counter to this would be, when you kill someone, you can take their clothes. I just like the idea of having that one or two characters on your roster that have been in the wars. 50+ encounters. Countless crates extracted. And you gotta decide whether to keep pushing their luck, or retire them into the Halls of Glory.
Also, can we get like a "community" of some sort? Like a clan where all our shelters are together and we are getting resources to improve our community as a whole. It's weird just going back to my shelter, alone.
I've got a million ideas. But that's it for now...