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veteran29

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About veteran29

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    Poland

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    veteran29

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  1. veteran29

    VET_Unflipping

    Update 1.3.0 - Add option to require servicing vehicle nearby for unflipping - Increased maximum unflipping time setting to 600s - Increase next unflip force on unsuccesfull unflip (@McDiod) - Unflip can be canceled by pressing ESC (@McDiod) - Simplified Chinese Translation (@GoldJohnKing)
  2. veteran29

    VET_Unflipping

    Update 1.2.2 - Fixed calculation of required amount of people (it was always one less)
  3. veteran29

    VET_Unflipping

    New update 1.2.0 - Add toolkit requirement option (@Bosenator) - German translations updates (@Wyqer) - Spanish translation updates (@corp-0) Update 1.2.1 - Russian translation updates (@topden)
  4. veteran29

    VET_Unflipping

    New update 1.1.0: - Russian translation (@topden) - Spanish translation (@corp-0) - Unflipping action available only if not in vehicle - Add maximum unflip weight limit option (can't unflip at all above this weight )
  5. veteran29

    VET_Unflipping

    I'm not sure what do you mean by polling. I'm mostly using `canMove` command to display the action and also I'm checking the pitch and bank of vehicle when player tries to unflip it.
  6. veteran29

    VET_Unflipping

    I think push action could help you in situations like that, I will try to add this when I'll have time. Thank you for kind words! I've added this to my backlog on GitHub and I'll try to add this when I'll have some spare time: https://github.com/veteran29/vet_unflipping/issues/6 Thank you for your contributions and for reporting issues on GitHub.
  7. veteran29

    VET_Unflipping

    I'm not planning to allow unflipping of vehicles by vehicles. However I want to add an option which will disable weight restrictions if any repair vehicle is near vehicle that is being unflipped. Thank you for all positive reactions everyone!
  8. Ever got in trouble because of Splendid physics? Fear no more! VET_Unflipping This small utility addon allows players to perform Unflip on vehicles that are on their side or upside down Download (Steam) Requirements - CBA_A3 - Installed both on clients and server Settings By default single infantry unit can unflip vehicles up to 3000 mass. Default value was balanced to allow unflipping of smaller vehicles by single unit. If vehicle is heavier than amount that can be lifted by single unit then multiple people can join unflipping process. Amount of people needed depends on weight of vehicle. If you would like to configure the addon to behave somewhat more "realistic" you can tweak following values in CBA Settings in `VET_Unflipping` category: Unit mass limit - How much can be unflipped by single unit (default: 3000) Man limit - Maximum amount of people that can be needed to unflip vehicle (default: 7) Unflipping time - How long does it take to unflip vehicle (default: 5) Maximum unflip weight - Vehicles with weight above this limit will be not unflippable (default: 100000) Require toolkit (default: false) Require servicing vehicle nearby (default: false) Vanilla / ACE Actions If ACE3 is detected unflipping action will be available in ACE3 Interaction menu, otherwise vanilla interaction menu will be used. Source: GitHub Media Feature requests As it's getting really hard to keep track of both BI Forum and Steam Workshop comments section please add all of your feature requests on GitHub: https://github.com/veteran29/vet_unflipping/issues Known Issues - Some vehicles might be a little bit wonky to unflip, try a few times, eventually they will unflip.
  9. Sure, at the time I was creating the addon issue tracker url was pointing to blank page 😛 that's why I decided to create small fix addon. I'll soon give you detailed info about where the issue is.
  10. It was first thing that I've noticed after unit I'm playing with started using this Mod. Overally it is a really nice mod but this font change is really annoying, becouse of that I've decided to create small addon that fixes that issue. So if someone else is also annoyed by that issue you can use this addon until authors fix it in their stuff: https://steamcommunity.com/sharedfiles/filedetails/?id=1687770349
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