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Posts posted by Mixuray
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Hello there!
I've made a remake of the Arma 3 Prologue campaign with the BWMod recently. I've tested everything and it works fine.
Then I've uploaded the campaign to Steam with the Publisher tool from the Arma 3 Tools.
Now here's the problem:
- When I start the game with my campaign loaded in, it won't show up the campaign menu. What am I doing wrong?
It's propably really easy but I don't know what to do!
I'll attach some images of the PBO file and the campaign directory.
Thanks in advance!
PBO File: https://ibb.co/Zx5rS3s
Campaign Root: https://ibb.co/nD7StqX
Addons Folder: https://ibb.co/Np5xWQW
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I'm trying it!
EDIT: It works!!! Thank you so much man!
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Thanks, but it's still not working.
Can i give you the pbo file of the mission so it's easier to figure out whats wrong?
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Quote2 hours ago, sarogahtyp said:could you post the code in a code block instead as a picture next time pls?
Didn't know that works tbh ._.
class Item7 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={5031.0117,214.66179,5886.9077}; azimut=180; special="NONE"; id=11; side="WEST"; vehicle="BWA3_Eagle_Tropen"; leader=1; lock="LOCKED"; skill=0.2; text="BIS_offTruck"; init="clearWeaponCargo this; clearMagazineCargo this; clearItemCargo this; clearBackpackCargo this; this setCaptive true; this setBehaviour ""CARELESS""; this engineOn true"; }; }; };
class Item92 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={5690.8989,100.55788,5313.7993}; azimut=-120.07909; special="NONE"; id=128; side="LOGIC"; vehicle="Logic"; leader=1; skill=0.2; text="BIS_logic2"; }; }; };
Changing the height of both, the vehicle and the game logic entity, didn't do anything. It's still stuck in the ground.
I forgot to say that BIS_offTruck is starting position is at Camp Rogain
Images
BIS_offTruck starting Position: https://ibb.co/7XKRv25
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Hello there!
I'm working on a remake of the "East Wind" campaign where I replace every NATO unit with a Bundeswehr unit (BWMod).
I'm currently working on the first mission of the campaign, now here's my problem:
- There's a game logic entity where MacKinnon's vehicle is supposed to lie on the side.
- I replaced the Hunter with an Eagle.
- Now when I'm starting the mission, the Eagle is stuck in the ground.
Mods:
- BWMod
- Bundeswehr ReTex Pack
- CBA_A3
I'm not a programming god and I have no idea how to fix this issue! Any ideas?
Thanks in advance!
Images:
Game Logic in editor: https://ibb.co/2YqB3Rm
How it looks like in the mission: https://ibb.co/9y1k8wy
Game logic code: https://ibb.co/YWs2tLc
Vehicle code: https://ibb.co/PgFG74h
PS: Sorry for my english skills...
Survivors of Stratis
in ARMA 3 - USER MISSIONS
Posted
by Mixuray
Description:
"Survivors of Stratis" is a singleplayer mission which takes place during the events of "The East Wind". You play as Corporal White, a NATO soldier and former member of Charlie.
After Charlie got attacked by CSAT, during their invasion on the island, and you retreated into a small forest, it became clear that you'd have to escape from Stratis.
Information:
Playtime: About 45 Minutes
Made in: About 2 Weeks
Voice Acting:
Mixuray - Corporal White
Gamse - Private Taylor
Download:
Steam Workshop
Even if our voice acting is not perfect, we still hope that you'll enjoy playing our mission! 😄
Explore the map a litte. Maybe you can find some small secrets. 😉
Screenshots: