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Mixuray

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Posts posted by Mixuray


  1. OXYCBz4.png

    by Mixuray

     

    Description: 

    "Survivors of Stratis" is a singleplayer mission which takes place during the events of "The East Wind". You play as Corporal White, a NATO soldier and former member of Charlie.
    After Charlie got attacked by CSAT, during their invasion on the island, and you retreated into a small forest, it became clear that you'd have to escape from Stratis.

     

     

    Information:

    Playtime: About 45 Minutes

    Made in: About 2 Weeks

     

     

    Voice Acting:

    Mixuray - Corporal White

    Gamse - Private Taylor

     

     

    Download:

    Steam Workshop

     

     

    Even if our voice acting is not perfect, we still hope that you'll enjoy playing our mission! 😄

    Explore the map a litte. Maybe you can find some small secrets. 😉

     

     

    Screenshots:

    3C507A448CA35E18E4FF1BC9E6DC4413B50780AD     8F849B94469CD47360B30F3201DAD0DAC27EC76F     9F000C65DF844CB0FDABC1BF853177C642B3A727

     

    0DFD6CAB3616FA7D3FFA71AC87969EA346E52412     FC655D47C87591C97C527AA9D2AAE0DF83AA6092     23BABE16C898361B680E206EBD44C2932A0AA904

    • Like 2

  2. Hello there!

     

    I've made a remake of the Arma 3 Prologue campaign with the BWMod recently. I've tested everything and it works fine.

    Then I've uploaded the campaign to Steam with the Publisher tool from the Arma 3 Tools.

    Now here's the problem:

    • When I start the game with my campaign loaded in, it won't show up the campaign menu. What am I doing wrong?

    It's propably really easy but I don't know what to do!

    I'll attach some images of the PBO file and the campaign directory.

     

    Thanks in advance!

     

     

    PBO File: https://ibb.co/Zx5rS3s

    Campaign Root: https://ibb.co/nD7StqX

    Addons Folder: https://ibb.co/Np5xWQW


  3. Quote
    2 hours ago, sarogahtyp said:

    could you post the code in a code block instead as a picture next time pls?

    Didn't know that works tbh ._.

    class Item7
    {
    	side="WEST";
    	class Vehicles
    	{
    		items=1;
    		class Item0
    		{
    			position[]={5031.0117,214.66179,5886.9077};
    			azimut=180;
    			special="NONE";
    			id=11;
    			side="WEST";
    			vehicle="BWA3_Eagle_Tropen";
    			leader=1;
    			lock="LOCKED";
    			skill=0.2;
    			text="BIS_offTruck";
    			init="clearWeaponCargo this; clearMagazineCargo this; clearItemCargo this; clearBackpackCargo this; this setCaptive true; this setBehaviour ""CARELESS""; this engineOn true";
    		};
    	};
    };

     

    class Item92
    {
    	side="LOGIC";
    	class Vehicles
    	{
    		items=1;
    		class Item0
    		{
    			position[]={5690.8989,100.55788,5313.7993};
    			azimut=-120.07909;
    			special="NONE";
    			id=128;
    			side="LOGIC";
    			vehicle="Logic";
    			leader=1;
    			skill=0.2;
    			text="BIS_logic2";
    		};
    	};
    };

    Changing the height of both, the vehicle and the game logic entity, didn't do anything. It's still stuck in the ground.

    I forgot to say that BIS_offTruck is starting position is at Camp Rogain

     

    Images

    BIS_offTruck starting Position: https://ibb.co/7XKRv25


  4. Hello there!

     

    I'm working on a remake of the "East Wind" campaign where I replace every NATO unit with a Bundeswehr unit (BWMod).

    I'm currently working on the first mission of the campaign, now here's my problem:

    • There's a game logic entity where MacKinnon's vehicle is supposed to lie on the side.
    • I replaced the Hunter with an Eagle.
    • Now when I'm starting the mission, the Eagle is stuck in the ground.

    Mods:

    • BWMod
    • Bundeswehr ReTex Pack
    • CBA_A3

    I'm not a programming god and I have no idea how to fix this issue! Any ideas?

     

    Thanks in advance!

     

    Images:

    Game Logic in editor: https://ibb.co/2YqB3Rm

    How it looks like in the mission: https://ibb.co/9y1k8wy

    Game logic code: https://ibb.co/YWs2tLc

    Vehicle code: https://ibb.co/PgFG74h

     

    PS: Sorry for my english skills...

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