Istar
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Posts posted by Istar
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hey, we are preparing a distance lighting for Jasło. It's a quick showcase.
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I tried to swap it quickly cobblestone. It failed, we need to create a decal and replace it with the same size. Unfortunately, all this takes time.
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BeastHunter makes such attempts but these are different types of objects. We are thinking about how to fix it but unfortunately it is not that simple.
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New props.
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In general, they are old models so they are not perfect. Lod 0 has 1692 vertex. They use textures from Army 3 because I put on lightweight addons. Has its own lightmap texture.
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New structures.
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Jareniówka new version.
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New locations (work in progress)
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This weekend new update.
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Thank you. They can be convinced how we will add more country area where the FPS will be better. We are planning an update for 2000 subscriptions. If you have any ideas for what is missing in the areas, let me know. We will try to implement the achievable and remarkable ideas for the climate. If anyone has the ability to implement objects to the Army, we invite you to cooperate.
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A new mountain road.
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Interior of buildings
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QuoteIf you want us to test your models in a game, then I just did.
They work just fine.
Implemntation of buildings is a completely different process much more complicated.
And unfortunately we do not have time to learn to add them.
QuoteNote, please that actual trademark use could get your team in some hot water with American lawyers.
Signs with real trademark are made by Winters, we finally did not use them because of what you wrote.
QuoteAlso: The building at 036991 is set too high. There's a gap at the bottom at NE corner.
Ok, thanks for reporting errors.
We are slowly advancing but there is a lot of it. Unfortunately, putting objects in eden and exporting to TB usually ends with such errors 😒
Also let us know if the map is playable.
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Hi guys
New locations added in the latest update. The wine cellar needs corrections in the cellars.
New object
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[WIP, ALPHA] Jasło, Poland
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted