YakBallz
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Hi all, Quick one (hopefully) for you, I am trying to identify the unit type entering a trigger area, in this case Ravage Zombies or Player Does anyone know how I can show this onscreen when that unit type enters the trigger area? Sort of side checking options on my question about creating safezones...
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@lv1234 Do you mean increase the Backpack spawn chance? Backpacks are part of the loot pool, you can set the % chance of them to spawn in the Loot System Module
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@EO The trigger you suggested still works, it is all good when I spawn in the trigger area, no Zed spawns, when i spawn outside it and Zeds have spawned, then enter the trigger area, the Zeds can still enter the area. I was hoping that there is a way to stop already spawned Zeds from entering once the trigger is activated?
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Thanks EO, ill give it a go, much appreciated, searched so much for a solution!
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Hi all, New to the forums and Ravage mod, I need some help, I am trying to create a Safe Zone for a single player mission. I have tried the SafeZone module but it does not work to delete the Zombies entering or making them retreat. I also tried some triggers, which work on a single placed zombie, but not on the dynamically spawned zombies. Hoping someone can point me in the right direction to either delete Zombies trying to enter a specific area, or get them to retreat or mill around outside the area. Any help appreciated! Also, great mod, thanks @Haleks,