Thank you Grumpy Old Man, this works fine for me!
In this way i got another Question (sorry :D)
The Action i add attaches objects to the Player. Now i want an other Action to be added which allows the Player to detach and delete These items. After the Player used this, i want the detach Action to disapear. The Problem with "removeAction" is, that the index for the addAction (detachaction) is rising every time the Player uses it. So the detachaction i added works, but does not disappear after the second use. Is there a possibility to realize my thought?
I hope my Explanation is Kind of understandable.
Thanks you very much!