Carlos A. Gonzalez Dominguez
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Arrays and addaction problem
Carlos A. Gonzalez Dominguez replied to Carlos A. Gonzalez Dominguez's topic in ARMA 3 - MISSION EDITING & SCRIPTING
editor beds of course....... -
Arrays and addaction problem
Carlos A. Gonzalez Dominguez replied to Carlos A. Gonzalez Dominguez's topic in ARMA 3 - MISSION EDITING & SCRIPTING
well, can't make it run lordfrith, im triying the Grumpy old Man way, no specific errors reported, but there aren't any addactions in the beds :( -
Arrays and addaction problem
Carlos A. Gonzalez Dominguez replied to Carlos A. Gonzalez Dominguez's topic in ARMA 3 - MISSION EDITING & SCRIPTING
thanks lodfrith, go to tyu it... :) -
Arrays and addaction problem
Carlos A. Gonzalez Dominguez replied to Carlos A. Gonzalez Dominguez's topic in ARMA 3 - MISSION EDITING & SCRIPTING
ok then, how can i do a specific addaction to multiple objects? -
Arrays and addaction problem
Carlos A. Gonzalez Dominguez posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
hi there guys, many time from my last editing, i want to make an addaction to every bed or sleeping bed in a mision and i try this but dont work :( _bedTypes = [ "Land_Sleeping_bag_F", "Land_Sleeping_bag_blue_F", "Land_Sleeping_bag_brown_F", "Land_Ground_sheet_F", "Land_Ground_sheet_blue_F", "Land_Ground_sheet_khaki_F", "Land_Ground_sheet_OPFOR_F", "Land_Ground_sheet_yellow_F" ]; _GoToSleep = _bedTypes addAction ["Dormir 5 Horas", { titleCut ["", "BLACK OUT", 5]; 5 fadeSound 0; sleep 5; titletext ["6 Hours later", "PLAIN"]; disableUserInput true; [player,"AinjPpneMstpSnonWrflDnon"] remoteExec ["switchMove", 0]; player setDir (direction _bedTypes); player setPos (_bedTypes modelToWorld [0,0.25,0]); skiptime 8; sleep 10; 5 fadeSound 1; "dynamicBlur" ppEffectEnable true; "dynamicBlur" ppEffectAdjust [6]; "dynamicBlur" ppEffectCommit 0; "dynamicBlur" ppEffectAdjust [0.0]; "dynamicBlur" ppEffectCommit 10; titleCut ["", "BLACK IN", 5]; sleep 3; [player,"AinjPpneMstpSnonWrflDnon_rolltofront"] remoteExec ["playMove", 0]; _fin = player addEventHandler ["AnimDone",{ [(_this select 0),"AmovPpneMstpSrasWrflDnon"] remoteExec ["switchMove",0]; }]; uiSleep 3; player removeEventHandler ["AnimDone",_fin]; disableUserInput false } ]; Im a too noob :( somebody help? -
[Abandoned] [Release] Download Data (from End Game)
Carlos A. Gonzalez Dominguez replied to HazJ's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi guys, probably a stupid question, how can animate the data terminal? i cant find the animation :(- 61 replies
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- end game
- download data
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