Thanks pierremgi...
I have looked and have not noticed any .sqf with the player as command/variable on the server only. It makes no sense to me why it works once then breaks. In Henrik Hansen's script I do not see anything that would indicate not being able to work on a dedicated server.
Henrik Hansen's "GrabObjects" Function
What I have learned:
Works in Editor flawlessly.
Placing the "init" lines in anything, but the "initPlayerLocal.sqf" causes duplication and mass explosions on start, and doesn't fix the paste issue.
The Trigger seems to work and indicates that the objects have been copied, but apparently they wont paste into notepad.
Is it possible it is a security issue within Arma or possibly windows, catches it on the first instance then disables it? Although there is nothing in the Event log.
On a positive note! I did sort out the Briefing display by placing it in the "initPlayerLocal.sqf" and discovered it has to be in the first line of the file. Now displays and without duplication
initPlayerLocal.sqf
Like I said I am at a loss with this and not finding a lot on the Forum about it. Any further ideas would be greatly appreciated.
Thanks
Greg