So - my main problem creating any kind of MP Missions is that my triggers or simple scripts just work different on MP. For example: Lets say that Unit1 and Unit2 are the players. All i want to do is spawn them on the airport, let them take the weapons and all the stuff and then, when they are ready, let leader choose the action on whiteboard object which will teleport them to the car on different part of the map. I place both units on the airport, car somewhere else, make them as playable, then put somewhere whiteboard object. In the init tab of the whiteboard i put:
this addAction ["Teleport", {_null = execVM "TP1.sqf"};
Then in my TP1.sqf i put only something like that:
Unit1 moveInCargo Car1;
Unit2 moveInCargo Car2;
skipTime -2;
And when i try to test it (On SP or alone on local server) it works great. Then, when i play it with my friend it only teleport the player, who has interacted with the whiteboard. I guess im just stupid, but i can't get my mates to help me testing every little thing i create, so im looking for some help.