boyce05
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Well...I am working on something ...:)
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Could you tell me how to set it up, I couldnt get mine working, so im relying on mission saving and character save scripts...
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Il check it out, what are you using for persistancy?
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I would like to ask 2 things- 1- Would it be possible to make the respawn tents individual, so when placed only the person who placed them can spawn on them 2- Is there any possibility of adding buildable furniture/defenses as currently I am using ace placables but it is not ideal.
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Would you have any idea about lootspawns to ds houses, the mod for chernarus redux (adds custom interiors for previously non enterable houses.)
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Thank ye
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Since I have custom items in the modfile, whats the easiest way to add it to the newest update
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Should add some crack effects to the wood. Imo, if these would be added, change the stats to make them less accurate for realism.
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grrrr
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Is there a way to just add a trader, not constant other roaming ai, also can I customise what they sell>
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What mod are you using for the exploding heads, Im using bloodlust but cant seem to find that in there
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When I first tried, I left it default to see what would happen. I got the menu, but no items were for sale (which I would also like to be able to configure.)
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No worries. I have IniDbi2 to work out aswell if your feeling friendly XD
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Ok so I basically didnt put down the ai module. However the menu still wouldnt let me buy or sell anything. Also, I have 0 interest of the patrol feature/roaming ai, is there anyway to remove this without disabling traders. An answer to either question is valuable, thanks.
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I mean the problem is that I am making a Rp server so everyone is the same faction, including zombies, I mean I can rework it so it is a blufor faction.