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Chelito N

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About Chelito N

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  1. Chelito N

    problem with Lods

    exactly you re right, I missed to do the _AS lod, when i added i solved. Thank You very much!
  2. Chelito N

    problem with Lods

    hello everyone how are you? I turned to you because I still haven't found a solution. I am trying to introduce a bonnie hat model to Arma 3, and other models but always what happens to me is what is seen in this video. The texture is applied ok from the rvmat, but when I move away from the model's point of view they are lost, it happens to me with several models and I don't know the origin of the problem. Has it happened to anyone? I tried assembling lods, leaving only one decimating the model, I always fall back on this error, thank you! problem detail https://youtu.be/4RlSoaudzdI
  3. Understood Lieutenant, I have the .paa just for me. But I'm still working on new decorations for the m1 helmet, and decorations on the Huey Helicopter. If you need my help, I am at your disposal. regards
  4. Sarge, team, I v been solved the problem, I make some awesome helmet deco for the m1 and helicopter, and an awesome h1d-chopper air cav decals. i really want to colaborate with the project, contact me unsung team , and i send to you the .paa files edited Soldier Gecko, over and out!
  5. Hi guys, I like very much the unsung mod, it s a very huge and great inmersive mod.I have some problems trying to retexture deco, graffitis, platoon Taylor phrases, and other decorations from nam in m1 helmets, And i dont really know what is the problem. Something i do wrong texturing the .paa, it works in the helo pilot, but it doesnt work out for the m1 helmets of the USMCIn both cases I work files fron uns headgear.pbo but its strange that heli works and m1 helmet dont.This guys from France, maybe they can help me.thank U very much
  6. Hi guys, I like very much the unsung mod, it s a very huge and great inmersive mod. I have some problems trying to retexture deco, graffitis, platoon Taylor phrases, and other decorations from nam in m1 helmets, And i dont really know what is the problem. Something i do wrong texturing the .paa, it works in the helo pilot, but it doesnt work out for the m1 helmets of the USMC In both cases I work files fron uns headgear.pbo but its strange that heli works and m1 helmet dont. Some guys from france i know they re working the same thing, maybe they can help. thank U very much
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