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Belphegor (DayZ)

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About Belphegor (DayZ)

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  1. Belphegor (DayZ)

    Ravage

    alright, thanks man. i remember experimenting with hero's survive before but it didn't work out, i'll check out B52 for the zombie spawns, yes i'm trying to set it up so they don't spawn behind the corner. the idea is that once you clear out a location it stays free of zombies until you leave. aditionally it's also nice that you hear and see firefights happening at longer distances and it brings a bit more mid and long range combat to ravage (i increased the raider spawn radius as well), hence why i'm experimenting with the rather large spawn radius. yesterday i set up camp for the night at the victoria(?) resort, looking down on the airfield and Esseker itself, through my binos i could see in the fading evening light multiple groups of raiders fighting eachother and zombies all the way across the river in old Esseker. i could see the muzzle flashes seconds before the muffled gunshots reached my ears. by the time the sun had set all there was left was bodies. it was beautiful man. just a shame the zeds are spread so thin when actually traveling around anyways thanks for the advice
  2. Belphegor (DayZ)

    Ravage

    I've been playing this mod for a while now, great stuff, thanks to the creator for doing this. i do have a question about loot distribution.. i usually only use A3 weapons and the CUP weapons pack but the only weapons i ever seem to find in lootable objects is CZ-550 and Lee enfield rifles and some low tier handguns + assorting ammo. only on the raiders i find a larger variety of weapons and ammo. i've had a fairly long playing session today on the esseker map with all loot values set to double of the default. went through some small locations, the big town and the military complex in the south-east and apart from a ton of the items mentioned above i only found 1 AK and 1 mag from another AK variant and also a number of explosive devices at the military complex. there were also no scopes/attachments to be found at all. all other loot like clothing and food items seem to spawn fine tho it just strikes me as odd how there is such a variety of weapons, ammo and attachments available but it's always the same items that spawn over and over again. is this just how it is or is something screwed on my side? and can someone maybe recommend a good setting for the zombie spawns? i find they spawn a bit too close by default, today i tried max. amount 70 at 400 to 1200m but the zombies were very spread out. how high can you set the number of zombies before arma starts doing that thing it does when you make it do things it doesn't like? thanks again for this awesome mod
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