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Christenson, Viktor

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About Christenson, Viktor

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  1. Christenson, Viktor

    Additems

    Still not working :( (_this select 0) addAction["Loadout 1","Loadout1.sqf"]; [(_this select 1)]; It gives me a message saying: Init: Local variable in global spacer @Midnighters
  2. Christenson, Viktor

    Additems

    Thanks for your reply Midnighters. this addAction["Loadout 1","Loadout1.sqf",[(_this select 1)]; It didn't work :( Here is some screenshots of what i got so far The sign i need to give the loadout https://gyazo.com/3d9fb955dec03988c3b00adcac415794 The error i get when i punch in the code you wrote https://gyazo.com/63eaebba6a5b8c4c614df21b2cad3756 The Loadout1.SQF https://gyazo.com/2f400a4d6b78f6056a37ab0acf5bff3a -Viktor
  3. Christenson, Viktor

    Additems

    Hi all! I have been trying to set a script where you select an "Addaction" in a sign, then you recive a loadout. This is what I have so far. (it is not working) I have a sign with this init: this addAction ["Loadout 1", "Loadout1.sqf"]; Then I have an SQF in my mission file called Loadout1. and in that file, I have the loadout export from the "Armory" I have no idea if this is right Thanks in advance -Victor
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