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skitz.

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About skitz.

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  1. Wont work, first off I cant do this because its a global namespace and instead of laser target I want it to shoot in my direction even if im behind a wall
  2. I tried this but for a qillin but wont work I changed it around blackfoot forceWeaponFire ["gatling_20mm", "close"]; I want it too shoot in a direction! Thank you
  3. Hey guys I am asking for help to make a qilin armed (with just a gunner) to shoot in a certain direction activated by a trigger! thank you Cheers,
  4. Legend!! thank you so much many it works!! :D :D
  5. Sorry, The Remove action does not work, It will not remove from the list I have done what the other guy suggested no luck :(
  6. I did this and it does not seem to work I put this into the trigger ACT_ID = player addAction ["Drop bomb","ClickBomb.sqf"]; I put this at the end of the script file player removeAction ACT_ID;
  7. Hey guys, Need help I'm making a mission that you click the map and an explosion happens with this code // ----> Local only if (!local player) exitWith {}; // ----> Hint hint "Open your map and mark the target with a single click."; // ----> (Re)Set variable MapClicked = false; // ----> Get the map click onMapSingleClick "clickPos = _pos; MapClicked = true; onMapSingleClick {};"; // ----> Wait until clicked waitUntil {MapClicked}; // ----> Create bomb [west, "AirBase"] sideChat "ETA 15 Seconds"; sleep 15; "Bo_GBU12_LGB" createVehicle clickPos; sleep 1; [west, "AirBase"] sideChat "Airstrike Complete"; And I have my trigger that executes the command like this. player addAction ["Drop bomb","ClickBomb.sqf"]; Now the only problem is, I want to make it only used once... how can I remove it from the list after it has been done once? Thank you sorry for the noob response!
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