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I'mJimFuckingSterlingSon

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About I'mJimFuckingSterlingSon

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  1. I'mJimFuckingSterlingSon

    Arma 3 DLC - CONTACT

    if i can speculate, thinking of either a Total war or Red alert setting where you can move units from a top down perspective.
  2. I'mJimFuckingSterlingSon

    Warlords

    Quick question, atm i am setting up a server. Intel xeon E5520 2.7ghz + 32gigs of ram and Windows server 2019. If i use it as a dedicated server for arma, will i be able to host 64 players?
  3. I'mJimFuckingSterlingSon

    Warlords

    I will be looking forward to the change logs. I hope you dont mind me spamming feedback but i want this game mode to be the best i can be. Keep it up
  4. I'mJimFuckingSterlingSon

    Warlords

    Hey Jezuro, After playing this weekend i have some more feedback. 1: Votekicking needs to be looked at, multiple times i have joined a server to have some guy teamkilling with no reprecussions, even if the opossing team is helping out with votekicking. 2: Players can spawn infinite quadbikes destroying server performance. after an 8 hour back and forth fight an enemy player decided to drop in 100's of quadbikes, there needs to be a set maximum of each type a player can spawn. 3: When joining a server a player is sometimes put in a squad belonging to another player. 4: When joining a server a player sometimes has ai assigned to him, these have not been called but are shomehow assigned? 5: Sector scan messages need to move position, to have it constantly in the middle of your screen can become frustrating, a nice clean side message could be used instead. Thank you so much 4 the effort so far, the game mode is an absolute blast.
  5. I'mJimFuckingSterlingSon

    Warlords

    Hi again. Ammolofi airfield does not work, AI will fly the jet towards gravia instead, even if that airfield is not held by your team. Yesterday we kept wondering why CSAT had wipeouts and fa18's. This is a rather large issue due to the fact that CSAT has 2 working airfields right next to their main base. ( Molos and Saltflats ) The AAC airfield can be lost quite easy due to heavy jet spam from csat, they can rearm at a save heaven and then bomb the hell out of it. Please make this a priority, the nato has no reason to go north ( only points ) A neat idea would be that nato could call in or have a carrier somewhere in the north. Thanks again.
  6. I'mJimFuckingSterlingSon

    Warlords

    I will try this this weekend.
  7. I'mJimFuckingSterlingSon

    Warlords

    I just got my hands on a dedicated server with a xeon X3430, 2.4/4.8, 8MB, XUL, B1 and i was wondering if this would be sufficient to host a 32 player server on tanoa plus a earplugs script. perhaps you would know?
  8. I'mJimFuckingSterlingSon

    Warlords

    Thats actually great. Do you host your own server?
  9. I'mJimFuckingSterlingSon

    Warlords

    i find it strange aswel. well from insertion point to sector ( about 400/500 meters ) will take you about 5 minutes to run/walk Been playing arma since alpha and have 5800 hours clocked ( https://steamcommunity.com/id/howmuch4urmom/ ) and i have never seen it drain so fast. Nor have i seen it gain so slow. I can imagine with a navid launcher etc it should take a bit longer. But please let not this be the main focus, i think some of my other point should be looked @ first.
  10. I'mJimFuckingSterlingSon

    Warlords

    So the gear i use is: 1x overal 1x: leg strap 1x: Special purpose helemt 1x: Mk18ABR with all attachments and 3 magazines 1x: first aid kit. If you ask me, this is a very light weight. The fix should be to allow stamina regeneration when walking, moving but obviously not when running.
  11. I'mJimFuckingSterlingSon

    Warlords

    Yeah running with a lynx is a bad idea, always has been but like i said in my post, i use the MK18 series ( marksman )
  12. I'mJimFuckingSterlingSon

    Warlords

    Perhaps? i will look in to that It should but equiping a sniper rifle with only 3 mags and nothing else will fill the bar to 95% 2 grenades and some smokes will make it 100%, seems off to me but okay. Good call, will start doing so.
  13. I'mJimFuckingSterlingSon

    Warlords

  14. I'mJimFuckingSterlingSon

    Warlords

    im not using a full loadout as you said, its just an mk18abr 3 mags no backpack, just a vest and clothes as you can not select how many mags you take in the arsenal. Besides running a low weight sniper loadout should not take 2 minutes to regain stamina.
  15. I'mJimFuckingSterlingSon

    Warlords

    I have played some more yesterday and i have a few suggestions. 1: Stamina system needs a rework, a soldier can not run out of breath after 10 seconds, it takes 2 minutes to regain and 10 seconds to drain. 2: Weapon loadout should not affect the users stamina or not as much as it is right now. ( Has been answerd ) 3: The rebuy your last loadout option should spawn you with new mags instead of last held amount. 4: The arsenal should allow players to add magazines to their loadout, a mk18 comes with only 3 mags. ( Has been answerd, you need to be in backpack or vest to add ) 5: Let players equip any clothing, i like the special purpose helmet wich has been added but we need to be able to wear the suit aswel ( since thermal is active this is basicly a must ) 6: Ammo crates should spawn ALL ammo types, for instance now it does not contain 20 rnd 7.62 for MK series. 7: Clean up crashed vehicles sooner, if a jet is downed on the runway it needs to despawn faster. 8: It is hard to see if a player belongs on your team or not when viewing from a distance, crosshair has to be on the player for it to show the name, can this be looked @, it should be more visable. ( Has been answerd, must use binoc's to identify, more emersion ) This is it for now, keep up the great work, this game mode has it all but needs some tweaks.
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