Jump to content

Chris Blake

Member
  • Content Count

    4
  • Joined

  • Last visited

  • Medals

Community Reputation

0 Neutral

About Chris Blake

  • Rank
    Rookie
  1. Ok thanks I will have a look to find some exile docs and ask in the forums if need be and I will let you know what I come up with.
  2. Hay thanks again for getting back to me on this. Still no dog and no menu :( Got new errors in my log: 15:18:19 NetServer::SendMsg: cannot find channel #2093953923, users.card=0 15:18:19 NetServer: users.get failed when sending to 2093953923 15:18:19 Message not sent - error 0, message ID = ffffffff, to 2093953923 (bugs) My guess is it's due to the way exile is set up! Not sure if this help but here is 2 other lines from my log showing me connecting: 15:24:22 "ExileServer - Player bugs (UID 76561198249938322) connected!" 15:24:29 "ExileServer - Starting session for 'bugs' with ID 'KmAEIFTU'..." Other then that I see no other errors and server runs fine. In my mission file it looks like players are handled like so: class Groups { items=1; class Item0 { side="GUER"; class Vehicles { items=100; class Item0 { position[]={13237.161,20.660374,11705.338}; special="NONE"; id=0; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; leader=1; skill=0.60000002; }; class Item1 { position[]={13234.718,19.578526,11705.455}; special="NONE"; id=1; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; It goes on like this to class item 99 so my guess is that's to assign up to 100 players! but I could be wrong, still getting used to this! I have my server set to 10 players max in my server launcher as I only play with a handful of friends and will up the number in future if need be! Again not sure if it helps, just chucking in as much info as I can think of that may help! Thanks again for getting back to me so soon and trying to help.
  3. Thank you for the reply. I will give that a try later and let you know how it goes. update: ok after seeing I only needed to remove the text under: _n=[] spawn {sleep 2; dog1 setVariable ["vCommand", 'sit', true]}; as I had done the rest already as you said, I thought I would give it a quick try! Still no luck, no dog and no "T" menu. I see this in my server log though: 4:26:16 Error in expression < _dog = createAgent [_dogType, _pos, [], 0, "CAN_COLLIDE"]; _dog setAni> 4:26:16 Error position: <_pos, [], 0, "CAN_COLLIDE"]; _dog setAni> 4:26:16 Error Undefined variable in expression: _pos 4:26:16 File mpmissions\__cur_mp.Altis\JBOY_Dog\JBOY_dog_create.sqf, line 27 4:26:16 Error in expression <call JBOY_fnc_DogDisplayEH;}; dog1 = [handler1, "Fin_tricolour_F", (handler1 m> 4:26:16 Error position: <handler1, "Fin_tricolour_F", (handler1 m> 4:26:16 Error Undefined variable in expression: handler1 4:26:20 Error in expression <_dog setSpeaker "NoVoice"; if (!isNull _handler) then { _handler setVariable ["> 4:26:20 Error position: <_handler) then { _handler setVariable ["> 4:26:20 Error Undefined variable in expression: _handler 4:26:20 File mpmissions\__cur_mp.Altis\JBOY_Dog\JBOY_dogCommand.sqf, line 27 however its 4:44am here now so I am off to bed and will see what can be done later. Thanks again
  4. Hi I am new here. signed up after following this mod for about a week! looks great what you have done so far. I have been wanting a dog mod since first getting arma 3 about 5/6 weeks ago! I run an exile server for me and a few mates as we are more into pve then pvp. I was wondering would it be possible to add this script to exile? I have been trying to get it running on my server but not having much luck! I see its trying to start up in my logs but getting a lot off errors! as you can guess im quite new to modding arma 3 as I have not had it very long! so im not able to get the dog to show up or even the menu to open! could you give any advice as to how I would go about getting this working in exile? thank you and keep up the great work!
×