Rampagers_83
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Jets - Sensor overhaul (Radars, IRs, Lazors, PGMs)
Rampagers_83 replied to oukej's topic in ARMA 3 - DEVELOPMENT BRANCH
Also, in reference to the AGM-84H/K SLAM-ER from firewill's pack. The SLAM-ER is a man-in-the-loop (MITL) air launched cruise missile weapon system, meaning that it can be launched approx. 150nm (wikipedia) away from the target and while in the air, can be re-directed in flight and in the terminal phase before the weapon detonates for the most accurate effects. It'd be cool if at least in Arma 3, the SLAM-ER had a terminal phase "TV-guided mode" like it does in real life.- 957 replies
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Rampagers_83 started following 1stBN/160th SOAR Mod ArmA III WIP, [WIP] UH-60M BLACK HAWK, CH-46 Knight and and 1 other
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Jets - Sensor overhaul (Radars, IRs, Lazors, PGMs)
Rampagers_83 replied to oukej's topic in ARMA 3 - DEVELOPMENT BRANCH
I disagree with some people's comments about how Arma 3 shouldn't turn into a flight sim. You're right, it shouldn't be a flight sim only, it's combined arms which is why it's such a great game! Thanks for everyone's hard work at Bohemia and modders who make free content, you guys really make the experience awesome. Here are a few things I'd like to see, i know it's a s*%$ ton of work, but if these additions were made, it would make this game more insane than it already is. Targeting Pod: -Should emulate the Air Force's Sniper ATP-SE (Advanced Target Pod - Sensor Enhancement) as far as zoom levels and metadata, and like people have said before... The ability to put in 8-10 dig grid and slew. The RQ-4 UAV sensor adds (1) extra zoom level compared to most, so that'd be an easier recommendation is to take that sensor or something similar. Stand-off Weapons: Preface - I know view distances are somewhat limited, but the targeting distances should more closely match the real life ones. -SLAM-ER (AGM-84H): For Arma, this weapon does have one of the longest ranges (14-17km if i remember correctly from my testing) but considering it is a man in the loop (MITL) weapon, you should have "TV-guided control" during the last phase of the weapons life, before striking the intended target. -SDB I & II (GBU-39 and 53): the current targeting distance (please tell me if i'm wrong) when i tested it and continue to test the weapons seems to be 4-5km max. That almost defeats the purpose of having it since it's a stand off weapon. I'd like to see atleast a 7.5km to 15km distance. -HARM (AGM-88): Works on the F-35 from the USAF pack, kind of... the Firewill version hasn't been working for me. Let alone how close you have to be to scan, find and fire. Recommendation is that the targeting distance be moved to at least 7.5-10 km (even though real life is much farther). HARMs are most effective for SAM Radars, not necessarily the vehicles that it normally recognizes as radars. "Regular" Weapons: -Firewill Weapons Menu: I really like his menu, i'd like to see it added across the spectrum of all jets, vanilla or modded. I know that coordination piece would be big, and i know you can technically do it yourself, but if it was pre-built in to everyone's that'd be sick. -M61 Vulcan 20mm: Firewill's cannons in my opinion have a decent spread pattern and speed, but in real life the M61 only really has about 5 seconds of "trigger" pull before empty. Recommendation would be to find somewhere in between, possibly 7-8 seconds of total trigger time before Winchester. -Low Collateral Damage bomb 38V3 and GBU-54V4/5 are the low collateral versions (correct me if i'm wrong) which would be useful in certain maps/situations where there might be a need for low collateral (not destroying as much local infrastructure, lower probability of civilian casualties, friendlies danger close) when other 'lower collateral options' are not available i.e. rockets and guns are winchester (completely out of ammo). -AIM-120D AMRAAM: This air-to-air missile is generally fired beyond visual range (BVR) via Passive Electronically Scanned Array/Active Electronically Scanned Array radar. This A2A weapon system is fire-and-forget, and has a semi-active seeker to guide it to the target. Avionics/Misc: -Constantly Computed Impact Point/Release Point: What happened to the working CCIP/somewhat CCRP? -When you lock onto a GPS target or Laser target, some aircraft have a TOF (time of flight) number in seconds in the game, but it's not accurate and seems to be just for show. It'd be nice to give the FAC/JTAC a realistic TOF. Shouldn't have to explain why this is important, but giving ground forces a TOF helps the JTAC/FAC/Ground Force Commander a time frame so they can plan ground force movements and a myriad of other things. -Autopilot: enough people had posts about this. -Nomenclature: For Firewill's AWS, the GBU-38 is in fact visually and performance wise (more or less) a GBU-54 Laser JDAM, as it is dual-mode in game and in real life. Changing the nomenclature to GBU-54 is a petty thing, but would be nice for realism. -Countermeasures: Enough people had good ideas for this topic. Surface-to-Air: -To make it fair for the ground forces, adding more & more SAM systems (like POOKs SAM pack) needs to be constantly updated so it's realistic. Realistic 'Arma' distances for the Surface-to-air missiles. Aircraft: -AC-130W Stinger II: I'm not too much of a C-130 guy because it feels like i'm cheating when I'm using it. But if we're going to have AC-130's, then the Stinger II would be a great addition since it's the new toy of the Air Force. 30mm autocannon that they use in the 'sniper' mode. Instead of having the 25mm, 40mm, and 105, it has the 30mm, and the ability to drop AGM-176 Griffons and GBU-39 & GBU-53 (When they're operational) out of the back. Watch a YouTube video on it, pretty cool. -Vanilla: We'll see what the Jets DLC brings as far as the vanilla aircraft, but i'd like to see some of the Air Forces and US Navy's proposed 2030(+) aircraft in the mix. Air Force needs to replace the F-22A's with the F/A-XX program, the US Navy just decided not to go with the F/A-XX and do their own multiple aircraft Next Gen program 'Family of Systems' (several systems to fill the strike and air warfare missions in the carrier air-wing). -Chengdu J-10, J-20, and Shenyang J-31: China's 'F-35 and F-22' End Remarks: Thanks for everything you guys do. I really do appreciate all the unseen hard work that most people might not consider.- 957 replies
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