Grey Man
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NATO SF and Russian Spetsnaz WEAPONS for A3
Grey Man replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Are you saying they can't do it? I have full confidence in the guys that made the mods I listed, maybe you should too. -
NATO SF and Russian Spetsnaz WEAPONS for A3
Grey Man replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The UTS-15 is perfect. The modders for CUP, RHS, KA Weapons and Nato/Rus weapons should get some tips from the guy that made the UTS-15. -
ARMA 3 Addon Request Thread
Grey Man replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
A benelli shotgun that fires, reloads and sounds like a shotgun. The shotguns in CUP, KA Weapons and Nato/Rus weapons are incomplete and I don't think the devs are going to fix them. -
RHS Escalation (AFRF and USAF)
Grey Man replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Can you explain why the two shotguns in USAF do not have proper reload animations and sounds and why the hand does not pump the gun after each shot?- 16577 replies
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NATO SF and Russian Spetsnaz WEAPONS for A3
Grey Man replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Would you kindly explain why the benelli shoots, sounds and reloads like a sniper with both pellets and slugs? -
ARMA 3 Addon Request Thread
Grey Man replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I'd like to see a mask overlay addon with (light) breathing sounds. Like this... -
ARMA 3 Addon Request Thread
Grey Man replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I was thinking of that as well. -
ARMA 3 Addon Request Thread
Grey Man replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Would that include AI running the zombies and demons script? Altis with it's underground tunnels, however shallow, seem to work with AI. -
ARMA 3 Addon Request Thread
Grey Man replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Raccoon City (Resident Evil) + The Hive The Hive Top-down view of the city Lift Shaft leads directly into the Hospital. The hospital has a cobblestone path leading to the mansion as seen on the map. If you aren't familiar with the interior of The Hive, I suggest watching Resident Evil (2002) What I want: Somebody to design the terrain someone to hand-craft some buildings and somebody to create two vehicles. A train (As seen in the movie) and an elevator. The mission will spawn these two vehicles in for players to embark. Otherwise, the elevator shaft will be a pit of death and the train rail will be empty but still able to walk down... It'll just take awhile in the dark. This map will be based on the hours after the infection has slammed the city and the government has quarantined the city so the border on the map will simply be a wall built by Trump Umbrella Corp. Many buildings and skyscrapers will be (half) destroyed and bloody. Ruined and flaming cars in the street. Watch Resident Evil: Apocalypse to get the full idea. This will be a commissioned work. Add me on Steam to discuss prices. I can provide further reference images in chat since posting this is a maximum of 3. Thanks for taking interest and I hope you pick up the job. :)