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KrizzTough79er

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Posts posted by KrizzTough79er


  1. On 14.10.2014 at 11:52 AM, shay_gman said:

    Save to MCC will save this but save to SQM will only save unit/objects you can add them manually by calling the MCC functions, go over the function library from the debug menu in MCC to learn more about them.

    The sandstorm for example can be called by

     

    
    [["sandstorm", false],"MCC_fnc_ppEffects",true,false] call BIS_fnc_MP;
    
     

     

     

     

    Can someone helpm e with setting up a Param for PreLobby Settings to toggle MCC_Environmental fx!?


       

     class mcc_fx
        {
            title = "MCC Weather FX Settings";
            values[] = {0,1};
            
            texts[] =     
                {    
                    "00 - no FX (default)",
                    "01 - Sandstorm", 
                 };
                    
            default = 0;
            isGlobal = 2;
            isDisposable = 1;
            function = " BIS_fnc_MP";
            forceWeatherChange = 1;
    
    //so how to call the different module params from here?////
    
     // 	tried smthng like: 
    //		file = "MCC_fnc_ppEffects" 
    
    }; 

     

    I got stuck somehow, maybe somone can push m ein the right direction...
    (eyes are bleeding, need coffe!!!)

                            
     


  2. 3den Enhanced

    by

    Revo

    Description:

    This modification adds new functionalities to 3den, without creating any dependencies for players. That means, mission builder can use this mod to make their lifes easier without making the lifes of the players harder by forcing them to download additional mods.

    Features:

    Advanced skill settings for units

     

    http://www.armaholic.com/page.php?id=30461

     

    7B91E59A5C4439E66BA09B41488810CF8FED718F

    • Like 1
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