Maybe I have a solution for your map lighting problem: Look at this: First you should look at your assets. you are using textures in .paa datafile format. if you use a program to edit .paa files you can change the color overlay of each texture. You have to test it again and again and its much work to find the perfect type of coloring but you can rescue your map by this. For the satmap: do the same thing and test it together with the new edited textures. If you use original vanilla P:a3\Map_Data\ files you must look if there are editable and if yes, you should ask Bohemia for an agreement. I Hope I could help you.