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Moocowmike

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About Moocowmike

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  1. Moocowmike

    EDEN Editor BUGS

    Hi, I'm trying to create a scenario in which waves of enemies attack an outpost which the player has to defend. As they are attacking from distance, I want to make it more balanced by having the enemy know your location and start firing in your direction as soon as they come over the horizon (500m away). At present, i've tried doTarget, doWatch, doFire, reveal, knowsAbout, but none of these seem to force the AI to spot my player and engage, they just go prone and wait to be picked off at range without returning fire until they are close (which can take a while). Any ideas? Thanks alot.
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