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Posts posted by Bitesrad
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Love using this addon for some simple blasting zombies or stalking raptors fun. However regarding the former. Whenever I set zombies to the 'civilian' side, my teammates will turn on me after I've killed a couple of zombies. Is there any way to alter this behavior or is this hardcoded in the game?
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On 3/3/2019 at 11:49 PM, x3kj said:Class XV protection - safe against most ordinary Cannons @500m (not against siege weapons)
But does it protect against the temptation of chaos though? 😈
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Would it be possible to add the ships as static objects as well? Im using the Arleigh Burke to complement the USS Freedom and USS Liberty to recreate a CSG. However, the Arleigh Burke doesnt have the same render distance as BIS' ships (due to being configured as a boat unit I guess), which kinda breaks immersion if you're flying around the carrier.
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Will you consider adding the Geissele 14.5 SMR for the respective 416 model? It's a minor cosmetic thing to be sure, but it would make a fine addition to the arsenal.
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Ah, so that's what happened to the discord channel. Looks I'll be using the forum for updates on the mod. Curious to see what amazing stuff is being worked on.
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Always nice to see brand new weapons in the game. Thanks for this quality release.
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23 hours ago, fingolfin said:With everyone reacting to posts but not posting themselves, I feel like spamming my own thread…
Let's me help change that than 😛
What an excellent mod fingolfin! Love the selection of 416s you've included as well. The FDE seems spot on.
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Phenomenal work toadie! Lots of new blasters and other goodies to play with.
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Aw man, I got all excited for a bnae update
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4 hours ago, wsxcgy said:any chance of a tan anodized 416D receiver for the CAG rifle?
If it's not too much trouble Id love to see this as well.
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Congrats on the release and thank you for the hard work. Glad to see some of the westwall stuff being included.
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4 hours ago, gfelton said:Texture progress on L1A1 (note that the lower receiver and pistol grip are currently untextured)
Amazing. Will you be using toadie's FAL anims or have you made your own?
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Awesome work as always Bludski. With a couple more custom buildings Vidda basically looks like official BIS dlc.
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On 13-7-2018 at 11:49 AM, Bitesrad said:Im sure this is a bit premature since theyre obviously still very much WIP, but are you going for a factory new look with the 416s (like the g36 pack) or more of worn look like your recent sig 550 pack? Hoping it's the latter as you've really nailed the in the field look with all those scratches, dirt and grease spots.
And I just saw the twitter updates, I am one happy camper :D Fantastic work toadie!
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Just wanted to say thanks for that lovely ship! My carrier doesnt have to feel forever alone now.
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Im sure this is a bit premature since theyre obviously still very much WIP, but are you going for a factory new look with the 416s (like the g36 pack) or more of worn look like your recent sig 550 pack? Hoping it's the latter as you've really nailed the in the field look with all those scratches, dirt and grease spots.
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Very nice to see some proper post apocalyptic units.
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4 hours ago, Siege-A said:Wanted to drop by and give you guys some more WIP updates. As you may have noticed, we have received some great assets from Cunico to be thrown into the pack. But instead of being just a repack of the gear, we are making our own modifications and variations to everything. And some items (since they are game ready) will be used only as placeholders for now until we get our final builds done. Then we also have numerous items from Warden, whom has been helping with the entire mod in many ways. So here's a little sample of what we have already included so far:
And then if that's not good enough for you already, we also have another well known community author helping where he can, which has also contributed a variety of assets to be added: Ardvarkdb (Ardy). He has been doing some amazing work with his own uniform model and here's a little sneak peek at the progress so far:
Ardvarkdb joined in as well? I think you caught them all at this point :D This could be the BAS spiritual successor at this point.
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Excellent release. Been enjoying this one.
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All that continued support for a five year old game. Absolutely incredible! Looking forward to all those new goodies, but Im especially excited for the new ship.
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On 11-6-2018 at 11:13 PM, Richards.D said:Yeah, I do that for gameplay purposes, but I'm going to switch LOD0 to a more textured exterior glass. I admit I didn't know how to view a texture in Oxygen, so it was difficult to place the windows in those LODs.
Update: Fixed all MRAPs to have better glass that matches the turret. The interior still has highly transparent windows, as I don't want bad reflections to blind you.
Appreciate that man! It's the small details that really make the addon and you guys are always on top of it. Perhaps you could just copy the HMMWV glass settings? It had some issues with blinding reflections some patches ago, but it was completely fixed while still looking amazing.
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On 17-8-2017 at 4:00 PM, Snake Man said:No steam
Any chance you've reconsidered? Also, why no steam if you dont mind me asking?
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Hot damn that interior. Very clean and crisp textures!
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On 26-5-2018 at 2:22 AM, Duke84 said:its looking really good !
off topic but you have any plans on doing SH60's?I think warlord once said he had plans to do other -60 variants as well. But that might just be wishful thinking on my part. It wouldve been ages ago anyway, so those plans couldve changed anyway.
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RHS Escalation (AFRF and USAF)
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted
Just wanted to pop in and say thank you for the devbranch releases.