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SiliconPyro

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Everything posted by SiliconPyro

  1. SiliconPyro

    [MP][CTI-COOP] Liberation (beta)

    Do you know how to use this system with Liberation?
  2. SiliconPyro

    [MP][CTI-COOP] Liberation (beta)

    Is it possible to set it so AI allies can be revived?
  3. SiliconPyro

    [MP][CTI-COOP] Liberation (beta)

    When a sector comes under attack, friendlies will spawn to defend it. In some cases they will fight off the attack without your assistance, but if your alert level is too high they may be overwhelmed and need your assistance.
  4. SiliconPyro

    [MP][CTI-COOP] Liberation (beta)

    Is it possible to give AI specific command through Zeus without being their squad leader? For example, disembark, hold fire, etc.? Also, is it possible to modify squads in Zeus? If I leave AI on the server, then log in later, I'm no longer their squad leader and commanding them becomes much harder.
  5. SiliconPyro

    [MP][CTI-COOP] Liberation (beta)

    I was trying to find where I can change what helicopters spawn at FOB Chimera. I wanted to change the Hummingbirds, specifically. I found there classname mentioned in one of the files, but changing it did nothing (that I observed).
  6. SiliconPyro

    [MP][CTI-COOP] Liberation (beta)

    How can we get all CUP weapons and equipment visible in the Arsenal?
  7. SiliconPyro

    [MP][CTI-COOP] Liberation (beta)

    Awesome. We'll give that a try. Thank you.
  8. SiliconPyro

    [MP][CTI-COOP] Liberation (beta)

    I checked specifically to see if that happened and I couldn't find one. None near where FOB Alpha once was either.
  9. SiliconPyro

    [MP][CTI-COOP] Liberation (beta)

    My friend and I managed to kick the hornet's nest pretty good and got our only FOB destroyed. Now we don't know how to get a new one. We still have the mobile spawn helicopter, but that's it. No build menu.
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