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Posts posted by Selvo Domenico
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Thanks for the quick answer and getting awsome things like that done!
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Hey I would like to report an issue, sorry if this is the wrong place:
The HK33 seems to not have compatibility for all RHS-Optics, would be awsome if that could be added (dont know if this is a bug?)
Would Compatibility with the rhs grip sysemt be possible?
Anyways, thanks for this awsome Pack, we reduced in my community our modset and your pack gave us the oppertunity to drop CUP and rely completly on RHS wich boosted performance and asset-quality overal. 🙂 huge thanks!
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Thanks for the update and the long long awaited humvees ! Excellent Work as always ! :)
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This looks so sick, thank you for your effort in making this possible 🙂
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23 minutes ago, simkas said:I feel like there's kind of a responsibility there to at least fix the major bugs still remaining in the map before abandoning it.
No there isnt. Be Greatfull for what you get or dont use it. And by the Way. you can ,technically, write a fix by yourself instead if it bothers you that much. the year or so you keept spaming this issue here was more than enough time to get it solved by yourself in some way...
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Hey just wanted to say thanks a lot for this mod. It makes my live so much easier and yeah, saves me a lot of time. Thank you for that!
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15 hours ago, Heero Yuy said:I've been trying to make this work for years and I can't, it always ends up the same, it doesn't work, I see tutorials and everyone shows an option that for me doesn't appear, I'm starting to think that the old way of detonating was easier.
I have all the detonators in the backpack, m57 and etc., and only the cellphone appears.Did
Did you place a "lighter?" (sorry englisch is not my mother language). So after placing down the explosive you need to interact with it and place a kind of "light it up device" (Detonator?). after that you can select it from the self interaction menu.
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Thank you for this awsome mod! My Clan had a Mission feauturing this Ship Last Night and we were all stunned. Again , thank you for this Mod.
Greetings
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Does anyone know if there are some scripts to utillize the interiors of the bank (saferoom) and the policestation (weapon room)?
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On 03/04/2018 at 9:11 AM, diabolical said:nice job on the prank guys.
I've been waiting for an RPK release for a while, a couple or releases has been and gone but instead of whinging I just made my own using all the rhs goodies. keep up the good work guys.
Will we see this on the workshop, or is it just something you created for yourself? :)
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On 1.4.2018 at 5:30 PM, Crielaard said:Yup, just camcreate and set target on the appropriate mempoints. A more sophisticated script will take FOV and Cam mode into account.
Thanks for your answer.
could you give me an example ? Im a real noob when it comes to scripting
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Hello Guys, maybe this question i a little bit weird but is it possible to use the view of the Camera as a livefeed on a ingame Screen in the quality of the one the pilot sees, for something like a command center?
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On 25.4.2017 at 0:57 AM, Xpect said:Hello everyone!
We are really sorry for not giving out any updates to you guys recently. Since time is scarce on our hands, we are tying to get as much coding done as possible instead of writing Devblogs. That is why we have decided to create a public Trello board where we'll 'dump' stuff we've done. It is not as informative as Devblogs but it gets the job done without taking a lot of time off our hands. You can reach the board under this URL: Arma3 Roleplay Public Trello Board. Please note that not every feature that's been implemented is on the board, yet. We'll try to keep the board updated at our best. Also, we are very happy to answer any questions that might come up. You can either ask them right here or join our Arma3RP Steam Group.
Best Regards, Xpect
Thanks for your answer. I didnt wanted to annoy you with my post so sorry for that. Thanks for your efforts :)
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Just now, burnes15th said:no its the aspect ratio.
For some reason i cant get bandicam (my usual recording software) to work with arma atm so i had to use OBS and well i didnt set it up right. you can actually see how the top of the screen is cut off (look at the HUD stuff in the top left corner) so yeah the aspect ratio was wrong making everything look shorter in length/taller in height (whichever you prefer )
did you tested Fraps? It works great without a complicated Setup ^^
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I hope i will have time this summer to to work on a little project and learn using blender with your tutorials, thanks for making these!
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Nice to hear, a dream comes true :D
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Hey any news about this, are you actually working on this or is this Project on ice/dead?
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Hey Katie, short question:
Ive asked a few weeks ago under your videoupdate for the JLTV if the M2 will have an Firing-Animation, you said you will think about it, any news? :D
By the way, I hope you have had a good time in Thailand
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Thanks for your reply, :) looks very interesting. If you need a few people for Testing and so just give me a shout, me and my small team will support you if we can :)
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Are there any news ? :) the thing with the Mobile sound interesting
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Hello, a short question, I tried to test the Framework local on my PC (Hosted Database and all this) but Actually the Icons for Money, Hunger, Thirst and Stuff doesnt show up. The files on server and on client are in place, but the PBOs witz the Icons doesnt get loaded says the error i got ingame. can you Help me?
LG Selvo
---thanks to discord support obsolete---
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Hey Ghost, thank you for finaly bringing V3 of Enemy Assault to us, I am allowed to modify and/or porting it to another Map ? Because the Base doesnt really meet the requirements of my Community ( too much Vanilla :P ) and we would really like to play on Takisten, Saharani, Chernarus etc so again, I`am allowed to do that? ( of course you will be credited as mission maker)
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No I'am not Quaking but I made very bad experiences with VoN. Furthermore I prefer Radio-mods for my Mil-Sim-fetishism. I like it Hardcore Realistic Mil-Sim-Proved. :D but to be serious I hate the way VoN its integrated into the game (Push to Talk, Groupchannel all over the Map,...) and TFAR is just much more comfartable.
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Hey Guys, do you have actual thought of the Communication System? Cause the ArmA 3 Standard VoIP is not so good in my experience. So do you aim to us TFAR or providing a own solution?
Greetings
Selvo
AF Large Civilian Ship
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted
We had zero problems except the ladders/stairs, but i think thats more of an arma Problem. Deck markings would be a very nice detail. for us it was quite not easy to navigate throughout all rooms but id did work out and again, there were no problems like falling through the floor into the water or similiar.
And to the flattery part: Im just thankfull that there a people out there giving free stuff. I dont have the skills to do stuff like that.