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duda123

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Everything posted by duda123

  1. duda123

    Advanced Rappelling

    This would have to be done via script. When you tell AI to rappel using the action menu, it will only rappel your group.
  2. Say goodbye little town (694!)
  3. Biggest tumbleweed wins. Here's my record (556 objects):
  4. Advanced Tumbleweed Released! http://steamcommunity.com/sharedfiles/filedetails/?id=929704283
  5. ATS v1.3 Released. Find the latest release on steam: http://steamcommunity.com/sharedfiles/filedetails/?id=891938535 - Added train sounds (plus steam engine sounds!) New Controls: - Horn: H (Hold H for longer horn) - Bells: G (Hold G for longer bells) - Turn off engine: E (Turns off engine idle sounds while train is not moving) - Added first person views to all trains (press numpad-enter or zoom in with mouse wheel) - Updates player position to follow train - Improved train attachment simulation (so they don't clip into each other while attaching) Note about sounds: If clients don't have the addon installed, they won't be able to hear the sounds.
  6. duda123

    Advanced Rappelling

    Seems like a lot of folks are having issues like this on exile. Has anything changed recently?
  7. For when you get tired fighting, hop on the arma coaster (or even stand on top if you're brave).
  8. Here's the plan: If you move an object/vehicle next to any train car that can hold cargo (e.g. the flatbeds), you will be able to look at the object/vehicle and select an action "load onto train". It will then automatically attach to the train car it's next to. Unloading works the same way, by looking at an object attached to the train car. You'll get an action to unload.
  9. This is hilarious! Posted by Zebra on Discord:
  10. Cool ramp. Unfortunately attachments dont work right now. However, I'm working on it.
  11. Yes, if you place any of the custom trains in the editor, clients will need the mod installed.
  12. Join the discord channel and post a screenshot of the setup.
  13. New version has been published to steam. Adds 22 new train cars, including a cable car! Thanks to hcpookie, IN005, badbenson, Aussie, eagledude4 and Flame for their help making this happen! http://steamcommunity.com/sharedfiles/filedetails/?id=891938535 Credits for this release: ats/tracks/cable created by hcpookie ats/trains/AE created by Arunas B., imported by IN005 ats/trains/cable created by Turgut G, imported by hcpookie ats/trains/SD60 created by PolySquid, imported by IN005 ats/trains/steam created by Profi Developers, imported by badbenson ats/trains/vl created by Citizenship, imported by hcpookie and duda If you want to help out, or have questions, please stop by the ATS discord channel: https://discord.gg/RHkGYCt
  14. Got only a few trains coming soon :)
  15. duda123

    Advanced AI Command

    Getting the errors when groups die?
  16. Added by badbenson - coming soon to ATS.
  17. ATS v1.1 has been published. Find it on steam or GitHub. Changes: Improves initial loading time by about 3-4x Fixes issue that caused train to start off track when you first get in Updated animations so the first 3 cars' wheels animations play Updated the event frame handlers so they should work in exile Fixed issue that made cars fly in from above when you attach in MP
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