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Nebulaner

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About Nebulaner

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  1. Nebulaner

    BWMod

    Hi, is it possible to shot the tiger-pars on a laser target ? I can only lock onto vehicles without laser-using. I can create a laser-target box but pars will not lock on. @bwa3_ace folder with bwa3_comp_ace.pbo is loaded. thanks for help.
  2. The CH-53 already placed on deck will also kicked high into air and fall down in the water, maybe they not fold up their rotor fast enough ?
  3. Hi, the LCAC is a great complement for the lhd in cup :icon_smile: Is there any chance that the LCAC is getting his last missing textures, there are still some white places on it ?
  4. hi, good work and nice asset (planes, weapons etc.) one thing i want to mention, the E-2 Hawkeye can not take off on normal runway. it sounds like the wheel brake kicks in everytime you accelerate it. first i didn´t notice the problem while i used the plane on the nimitz on the catapult so far. maybe you can have a look. thx
  5. Nebulaner

    M3M / GAU-21 Proxy Model needed

    Hi, maybe eggbeast can help you: https://forums.bistudio.com/topic/171338-frl-air-mod-wip/?p=2803562 he had already attached a gau-21 to his lynx. he should be able to deliver/send you a model.
  6. Nebulaner

    FlakPz Gepard [Arma2 Port]

    Hey Xorpane, do you ever considered to add two stinger-mounts next to the guns ? http://www.kmweg.de/uploads/pics/BEHT-07-1.jpg https://upload.wikimedia.org/wikipedia/commons/b/be/Flakpz_Gepard_mit_Stinger_,_Prototyp.JPG i know it was only a prototyp, but i would add a next-generation-feeling.
  7. Nebulaner

    BWMod

    hi commy2, thank you for the fast update and fix. is it possible that you can release a vehicle texture sample so that other reskiner can easily use it to retexture other vehicle to fit with the vehicle of the bw-mod ? have a nice weekend
  8. Nebulaner

    FlakPz Gepard [Arma2 Port]

    Hi, great job. just two things i want to mention: - the particle effect is good but as we can see in your youtube video the shells/sleeves won´t pop out to the sides like in this video: maybe you can tweak it a little bit - the engine sound has no torque binding, sounds a little bit boring. is it the same issue like you have to solve on your other project the fuchs ?
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