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Charles Rabbit

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Everything posted by Charles Rabbit

  1. ORIGINAL.PBO class cfgVehicles { class AH64D_base: Helicopter { class Turrets; }; class AH64D: AH64D_base { class Turrets : Turrets { Text123=12; }; }; }; MYCODE1.PBO class cfgVehicles { class AH64D; class AH64D_2 : AH64D { class Turrets; }; }; How do I properly inherent an external child class where the original code inherits into the same class name? For example- class Turrets: Turrets When I try to inherent this external class, it will not pull the code written into class Turrets: Turrets. So Text123=12; won't be inherited. How do I fix this?
  2. Charles Rabbit

    Problem Retexture CUP Gear

    He was pulling textures from the original location instead of the new source. For example: Instead of using hiddenSelectionsTextures[] = {"tk97\data\kzg_afg_helmet_co.paa"}; Use this instead hiddenSelectionsTextures[] = {"\Takistan97\data\kzg_afg_helmet_co.paa"}; The first class name under CFGPATCHES is class Takistan97. It doesn't matter what the name of the .pbo is
  3. Very interesting thank you
  4. Suggestion: Add keybind for 4th PTT please
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