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0 NeutralAbout Noxx
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Hello Ghost community we try to add VCOMAI Ai mod to our enemy assault mission but we have some problems with EVAC. Heli don t land and stay in the air for fighting ENI or stay above helipad and climb very high in the sky. we tried to adjust some settings in VCOMAI config like erase west side from faction under control but with no results. if you have solution give me feedback thanks for all =FOB=
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Hello Ghost, we are playing your last mission V4 WIP on our public dedicated server. It seems player s marker doesn t work even if this param is setting to yes. server has same settings than before with v3n. do you what to do ?
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Domination Redux by Champy and Tankbuster
Noxx replied to Tankbuster's topic in ARMA 3 - USER MISSIONS
Hi Tankbuster, I dowloaded your mission in Sahrani recently. Congretulation for your job It seems we have problem with revive. 1- some times when we are killed, bodies stay up 2- we loose our backpack One more thing, in your mission, when we are waiting for revive, we have outside camera and we can choose which player to follow. In the main mission Xtra for Altis, it doesn't work, do you know why ? thanks for your reply -
Hi all, What's happend ???? since last BIS update 1.58, on my public server I lost all the progression, all historic files, We must restart at the begining.... Mission is hosted by nitrado, someone could help me to restore the last arma3.vars.Arma3profile ? I must add, the only thing I did before the last update is I changed the server hostname in server configfile. Is this point can have an impact on my problem ??? please help thanks
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Hello, Regarding my problem with Zeus, It works but only after dead one time. I must reappear, I can t connect to it when My player spawn for the first time.
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THKS A LOT ZBUG I ll check this, but I m sure that commander is not linked to zeus (maybe link erase ) I ll change this and come back to you As each time, thank you for your quick answer (merci ! et bravo!)
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Hello, We play your fantastic mission on our public server since 2 weeks and everybody love it. I tried to find a solution in wiki and in this forum but without results. I hope someone could help us ! My problem is: It is impossible to use zeus when we use commander slot. We hear a "klong" and one eye appear in the middle of screen, that's it ! I use whitelist and I added player's ID, look what I did // Allowed individual players based on their SteamID64. This is the most secure way to do. // For example: "76561198016642627" // To know that information: https://steamid.io/ GRLIB_whitelisted_steamids = ["76561.......6228383","76561.......7138","7656......80362","76561.....75218"]; thanks for your reply Noxx
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Nice job Michel for this big project We will try soon a mission on this beautifull french island I understand you didn t have time to solve my problems with base mission
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and init sqf if ( GRLIB_revive > 0 ) then { [] execVM "FAR_revive\FAR_revive_init.sqf"; what's GRILB ?
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followed description settings respawn = 3; respawndelay = 5; disabledAI = true; farooqs revive // // Farooq's Revive 1.5 // //------------------------------------------// // Parameters - Feel free to edit these //------------------------------------------// // Seconds until unconscious unit bleeds out and dies. Set to 0 to disable. FAR_BleedOut = 300; // Enable teamkill notifications FAR_EnableDeathMessages = true; // If enabled, unconscious units will not be able to use ACRE radio, hear other people or use proximity chat FAR_MuteACRE = false; /* 0 = Only medics can revive 1 = All units can revive 2 = Same as 1 but a medikit is required to revive */ FAR_ReviveMode = ( GRLIB_revive - 1 ); mission parameters class Revive { title = $STR_PARAMS_REVIVE; values[] = { 3, 2, 1, 0 }; texts[] = { $STR_PARAMS_REVIVE3, $STR_PARAMS_REVIVE2, $STR_PARAMS_REVIVE1, $STR_PARAMS_DISABLED }; default = 2; };
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Many thanks Zbug for your quick reply. No, no mods I will send to you tomorrow morning all configs files regarding this point.
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Hi, Im french, then sorry for my poor english. I tried to post in french but rejected by the admin.thats the live !! My team play your mission every friday evenning and love it. The problem is : each time a team member receive a bullet from enemy he dies and respawn in FOB or elsewhere we are using the last update 0.917 and it doesn't change anything I tried to find a solution by reading this post but nothing. maybe it is due to my poor english and/or a bad understanding dear community, could you help me to resolve the problem and fing settings to keep players oin the field to wait medics before respawn automaticly then all my =FOB= team will be grateful all thanks =FOB=Noxx
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Hi, Thanks for this mission, nice and really funny. I d like to personalize FOB.I have implemented one in the main FOB, simple but I d like to personalize the flag with my own decoration when I use the flag inside construction menu to build a new FOB. Could you tell me where I can find this flag to write my script if it's possible ?
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