I have made a config, typically using macros I have written. Its output is good when I use CfgConvert or Rapify, but when it comes to pboProject or AddonBuilder, it fails!
Here is the config: http://pastebin.com/PRZTF1LZ
And the config.bin dump (when config.cpp is compiled by hand with CfgConvert) is: http://pastebin.com/6Ws7FGgd
I tried making PBO with makePBO but after that (and using the -@ option for prefix e,g, -@=hadimods, to make correct paths) the PBO is not known by the game, and I can't even use SetObjectTexture command. It says the path doesn't exist!
May someone help me with this, please?
Thanks.