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ljcampos

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About ljcampos

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  1. ljcampos

    Vcom AI V2.0 - AI Overhaul

    Just notice a bug on testing, ai sometimes noclip through walls and houses, also ai doesn't go to buildings where player is hiding anymore *edit Also the ai on player group when ordered in combat mode doesnt move cover to cover
  2. ljcampos

    Insurgency - Tanoa

    Is there any Alternative links like armaholic? Because I cant download it on steam workshop even when im subscribed its not showing up
  3. this is my current code, and I need to add magazines to the current weapon in all units in editor. Can you please help me on how to do this? waitUntil {!isNil "bis_fnc_init"}; _civ_hats = ["H_Bandanna_camo", "H_Booniehat_oli", "H_Watchcap_blk", "H_Shemag_olive"]; _vests = ["V_Rangemaster_belt", "V_TacVest_oli", "V_BandollierB_cbr"]; _weapons = ["V_Rangemaster_belt", "V_TacVest_oli", "V_BandollierB_cbr"]; _unit = _this select 0; removeHeadgear _this; // Add vest and clothing removeVest _this; _vest_item = _vests call BIS_fnc_selectRandom; _this addVest _vest_item; removeUniform _this; _uniforms = ["U_IG_Guerilla3_2","U_IG_Guerilla3_1","U_IG_Guerilla2_3","U_IG_Guerilla2_2","U_IG_Guerilla2_1"]; _count = count _uniforms; _this addUniform (_uniforms select floor random _count); // Random integer, if 1 instead of 0, add a random item from the array if(round (random 1) == 1) then { _hat_item = _civ_hats call BIS_fnc_selectRandom; _this addHeadgear _hat_item; };
  4. You're back!! We missed you so much. So glad to see you again, I really thought you're gone <3
  5. The past arma 3 updates rendered it useless, for now only infantry movements is properly working.
  6. If i use ai mods like bcoombat or asr ai will it not affect the mission?
  7. Is it alright if I use ai mods in this mission?
  8. When I used bcombat ai and asr ai back then, disable some features in the userconifg like smoke, move to cover and and the fancy move of bcombat. Bcombat doesnt work anymore so im using vcom ai. Im now tryong to mix vcom and asr in the meantime by using the script version of vcom, ill give you news if I made it work
  9. So any news on the development of this mod?
  10. ljcampos

    Vcom AI V2.0 - AI Overhaul

    The player squad AI need to be baby sit, they don't get to cover on there on when in combat mode :(
  11. ljcampos

    Vcom AI V2.0 - AI Overhaul

    I can't stop using it myself because of the AI movement and features is very good. What I did is take the medical pbo of ace to the optionals, now it works fine
  12. ljcampos

    Vcom AI V2.0 - AI Overhaul

    Anyone got a problem when an AI dies they becomes a wall? Cant pick up there items can walk through the bodies. Edit* Found the problem, try every mod with it and its working but with ACE mod the AI becomes a wall when they die cant get past them or through the. Cant tell what part of ace mod is making it happen. Edit 2* Found the problem causing it, It is ACE MEDICAL PBO. I don't know how it happens because i have 0 knowledge in scripting
  13. does battleline work with alive? im worried about the performance.
  14. tried mixing this mod with asr ai successfully, it made the ai damn harder to defeat.
  15. Does this mod work with ALIVE?
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